Another-Game-Engine / AGE

AGE - C++11 OpenGL4 Game Engine
MIT License
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Kinematic Collisions #564

Open paulbaron opened 9 years ago

paulbaron commented 9 years ago

A kinematic object cannot collide with another kinematic object. That's why we need a distinction between the kinematic objects and the static objects.

paulbaron commented 9 years ago

Mmmmmh, if I manage to fix the bug of the transformation for the objects without a rigidbody, this should work...