Closed AhoyLemon closed 9 years ago
Which of these to you want to track via GA and which do you need to track via the server?
Another thing I thought might be interesting to track is the number of games completed per room.
Unsure. I guess at this moment in time, I'm just thinking about grabbing whatever data seems possibly interesting. (since the game can report on basically everything, since everything is javascript, and that's something I've never experienced before so I'm excited about it)
I guess it's about what's easiest to implement and what's easiest to retrieve. GA events are pretty easy to make (basically just a single line of code with the variables that you want to send), but a little bit complicated to do anything with. Let me sketch out something in the end game function real quick, although I'm having a difficult time checking for if you're the leader or not, so I might need help there.
You could just do
if(meDealer)
{}
in the gameover event to only send one per room.
Ooh, I didn't see that. Okay, let me try that.
The game should send an analytic event when a game ends with the notice that the game has ended. But it should only happen once. I think the cleanest way to figure that out is to only have the game leader send back the event.
Possible data to send at this point: