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Ansible2
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Arma-3-Survival
GNU General Public License v2.0
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New Enemy Spawn Direction Option
#596
BriscoeTech
closed
2 years ago
0
Investigate replacing unit stalk waypoints with move commands
#595
Ansible2
closed
2 years ago
1
Investigate placing enemies into groups of multiple units
#594
Ansible2
opened
2 years ago
0
Ground vehicles do not move after spawning
#593
Ansible2
closed
2 years ago
0
Add auto re-roll of unit spawn positions every so often
#592
Ansible2
opened
2 years ago
0
Add handling for players being in gunner supports/vehicles when extraction phase comes
#591
Ansible2
closed
1 year ago
0
Clients do not have BLWK_playAreaCenter set to extraction site during extraction
#590
Ansible2
closed
2 years ago
0
JIP players do not have wave number synced
#589
Ansible2
closed
2 years ago
0
Headless Client does not have spawn positions defined (empty array) after init
#588
Ansible2
closed
2 years ago
0
On Dedi Server when you log back in you can no longer move parts
#587
psvialli
opened
2 years ago
3
Wave Issue - Spawn before timer
#586
psvialli
closed
2 years ago
2
Increase default AI skill level
#584
Ansible2
closed
2 years ago
0
Add New SOG PF turrets
#583
Ansible2
closed
2 years ago
0
Extraction & Notification Overhaul
#582
Ansible2
closed
2 years ago
0
When players reach 0 respawns, they will still respawn but with spectator overlay
#581
Ansible2
closed
2 years ago
0
Update Opcan unit tables
#580
Ansible2
closed
2 years ago
0
Update OPTRE unit tables
#579
Ansible2
closed
2 years ago
0
Update SOG PF unit tables
#578
Ansible2
closed
2 years ago
0
Redo createHitMarker function
#577
Ansible2
opened
2 years ago
0
Live faction changing
#576
Ansible2
closed
2 years ago
0
Max points are awarded for a duplicate faction
#575
Ansible2
closed
2 years ago
0
Add the ability to change factions during a mission
#574
Ansible2
closed
2 years ago
0
Change hints to use CBA notify like function
#573
Ansible2
closed
2 years ago
0
Notification overhaul
#572
Ansible2
closed
2 years ago
0
Notification overhaul
#571
Ansible2
closed
2 years ago
0
Parameter Menu close button 'X' does not scale properly
#570
Ansible2
closed
3 years ago
0
Pull request :)
#569
aussie-battler
opened
3 years ago
3
0.9.2 Release Build
#568
Ansible2
closed
3 years ago
0
Misc fixes for 0.9.1
#567
Ansible2
closed
3 years ago
0
Save As edit box control should clear after saving a profile
#566
Ansible2
closed
3 years ago
0
Mission Parameter Menu should switch the loaded profile combo box to the new profile when saving as
#565
Ansible2
closed
3 years ago
0
Mission Parameter Menu prints "Saved Profile:" after deleting a profile
#564
Ansible2
closed
3 years ago
0
Loot hangs in the air, leaving some loot too high in the air.
#563
aussie-battler
closed
3 years ago
1
Update release to 0.9.1
#562
Ansible2
closed
3 years ago
0
The default "track spacing" edit box in the Music Manager does not reflect the actual current default
#561
Ansible2
closed
3 years ago
0
If faction is present on client but not on server, client faction is not updated
#560
Ansible2
closed
3 years ago
0
Adding use of faction hashmaps for classes
#558
Ansible2
closed
3 years ago
0
If starting from wave other then 0, loot gets reset after the first wave starts
#557
Ansible2
closed
3 years ago
0
Blacklist Elite gear for OPTRE loot lists
#556
Ansible2
closed
3 years ago
0
Blacklist spartan gear for OPTRE loot lists
#555
Ansible2
closed
3 years ago
0
Fix #553 : Untie BLWK_maxLootSpawns directly from mission parameters
#554
Ansible2
closed
3 years ago
0
Untie `BLWK_maxLootSpawns` directly from mission params
#553
Ansible2
closed
3 years ago
0
Enemy vehicle arrays are not updated with new mission parameter for faction starting waves
#552
Ansible2
closed
3 years ago
0
Update extraction to current master version
#551
Ansible2
closed
3 years ago
0
Add a rain mission parameter
#550
Ansible2
closed
3 years ago
0
Add a lightning mission parameter
#549
Ansible2
closed
3 years ago
0
Fixed script interaction between Music Manager and new system
#548
Ansible2
closed
3 years ago
0
Fix for ACE unconscious AI still getting positions reset
#547
Ansible2
closed
3 years ago
0
Fix #540 : Overrun waves AI reset causes enemies to spawn behind you
#546
Ansible2
closed
3 years ago
0
Ported KISKA Music System Update
#545
Ansible2
closed
3 years ago
0
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