Anthogonyst / UnityToGodot

An open source initiative to fully convert Unity projects into Godot projects
MIT License
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Consider writing unit tests to unity-godot-compat #4

Closed GeorgeS2019 closed 7 months ago

GeorgeS2019 commented 8 months ago

using the latest gdUnit4API TestAdaptor on VS2022

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Anthogonyst commented 7 months ago

Thank you. Could you explain how to use this tool? Is it exclusive to VS or is it possible to use it standalone within the repo? If it is plausible to use this without interfacing with an IDE (as IDE preference is tailored to the individual and not to a general project), I would consider adding a symlink to it.

GeorgeS2019 commented 7 months ago

If it is plausible to use this without interfacing with an IDE (as IDE preference is tailored to the individual and not to a general project),

Right now, both Rider and VS2022 support it.

Is it possible to use it standalone within the repo?

May be this will help https://github.com/godotengine/godot-csharp-visualstudio/issues/53#issuecomment-1987338578

Many users are helping to make it robust and join the Discord

Anthogonyst commented 7 months ago

So when I asked if it works without an IDE, you suggested to use a different IDE. Right. So while I appreciate the interest, I'm gonna close this now. Thank you.