Closed CrytoPal closed 1 year ago
no. this is stupid
Thing is, it works. 1.19.4 requires a double value but putting (int) behind it still works like normal and I know this because I've tested it in combat and practice.
yeah no (int) 0.5 always returns 0
might as well just set it to 1 or remove it
you just cast everything to a int instead of actually fixing the vec3d issues
no. this is stupid
i agree
Description
Makes Orion 1.19.4
Related Issue
Motivation and Context
Because why not?
How Has This Been Tested?
Used it with latest meteor dev
Screenshots (if appropriate):
Types of changes