[X] I searched the existing issues and did not find anything similar.
Current Behavior
AntiMicroX will detect any controller I plug in, but it does not detect any input from buttons, d-pad, analog sticks or bumpers. The triggers are the only input detected by the software.
Expected Behavior
The software reads any and all inputs from the controller at the given poll rate.
Steps To Reproduce
Open AntiMicroX
Plug in an Xbox controller (might be the same case for others I'm not sure)
Start pressing buttons on the controller and see what inputs are registered
Environment
Program Version 3.4.0
Compiled from packaging: GitHub Windows Release
Built Against SDL 2.30.1
Running With SDL 2.30.1
Using Qt 5.15.2
Using Event Handler: SendInput
Host OS: windows Version: 10 Architecture: x86_64
Anything else?
I went into the Control Panel > Devices and printers > My controller > Game controller settings and confirmed that all controller inputs work properly and that it is not a hardware issue.
I just restarted my PC and that solved the issue, so it is likely an issue that occurs after long CPU runtime.
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Is there an existing issue for this?
Current Behavior
AntiMicroX will detect any controller I plug in, but it does not detect any input from buttons, d-pad, analog sticks or bumpers. The triggers are the only input detected by the software.
Expected Behavior
The software reads any and all inputs from the controller at the given poll rate.
Steps To Reproduce
Environment
Anything else?
I went into the Control Panel > Devices and printers > My controller > Game controller settings and confirmed that all controller inputs work properly and that it is not a hardware issue.
I just restarted my PC and that solved the issue, so it is likely an issue that occurs after long CPU runtime.
Upvote & Fund