AntiPhotonz / procfw

Automatically exported from code.google.com/p/procfw
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Device "Crashes" When Going Ad-Hoc over UMD Version of FTB2 #565

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Go to "Ad Hoc" option from game's main menu
2. Join a game room
3. Press Start (to signal ready)

What is the expected output? What do you see instead?
Expected: Loading game and game starting.
Shows: Freezing while loading game, then turns off.

What version of the product are you using? On what operating system?
Formerly PRO-B9, now PRO-C2 (both versions 6.60)

Please provide any additional information below.
Using a PSP-1001 [1g]

Original issue reported on code.google.com by code.cld...@gmail.com on 2 Jun 2013 at 9:33

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
I am aware this issue appears to be duplicate, but I am submitting for two 
versions, one of which includes the latest version, as well as it would only 
crash if the PSP-1001 is hosting the game. In addition, I almost forgot to 
mention that the issue did not occur with a PSP-2001 I have running with PRO-B9 
6.60 that is running the same game off a ISO image.

Original comment by code.cld...@gmail.com on 2 Jun 2013 at 9:44

GoogleCodeExporter commented 8 years ago
1g units are pro online incompatibile due to only 32MB of RAM, 2g and newer 
units have 64MB.

Original comment by piotrekhenry on 3 Jun 2013 at 6:14

GoogleCodeExporter commented 8 years ago
Yet not implemented
http://forum.coldbird.uk.to/viewtopic.php?f=23&t=441#p3644

This has nothing to do with the Procfw, issue closed.

Original comment by devnonam...@gmail.com on 25 Aug 2013 at 2:15