i'm working on adding new definitions via the biome_textures.json and texture_sets.json in the 'config/antiqueatlas' directory, but the mod isnt using them, instead it's still making the map tile decisions via other methods. also the mod didnt make that directory, i had to, so im not even sure thats the right location for me to place those files per the instructions.
i'm working on adding new definitions via the biome_textures.json and texture_sets.json in the 'config/antiqueatlas' directory, but the mod isnt using them, instead it's still making the map tile decisions via other methods. also the mod didnt make that directory, i had to, so im not even sure thats the right location for me to place those files per the instructions.
Minecraft: [1.16.5] Fabric Launcher: [0.11.1] Fabric API: [0.32.5] AntiqueAtlas: [5.4.4-fabric]