AntiqueAtlasTeam / AntiqueAtlas

A Minecraft mod that adds a fancy interactive map item.
http://www.minecraftforum.net/topic/2045745-164forge-antique-atlas
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Refering to biomes that are organized inside folders #382

Open FlamesEC opened 3 years ago

FlamesEC commented 3 years ago

Hello :D

Im trying to set a tile map to a biome that is created by a datapack... but that biome is inside a folder

BIOMES |_FOLDER |OTHERFOLDER |BIOME_NAME

How would I refer to BIOME_NAME? Would I call the file FOLDER/OTHER_FOLDER/BIOME_NAME.json? Because that does not seem to work

thanks a bunch :D

tyra314 commented 3 years ago

Use, whatever the debug screen is saying as biome:

grafik

And put that under assets/<modid>/atlas/tiles/<biome>.json, where <modid> is the name up to the colon : and <biome> is the name after the colon.

tyra314 commented 3 years ago

So for the biome in the screenshot, you would need to create a file assets/terralith/atlas/tiles/siberian_taiga.json

FlamesEC commented 3 years ago

What if it says in there

datapack:FOLDER/OTHER_FOLDER/BIOME_NAME?

tyra314 commented 3 years ago

Oh no.

Try FOLDER/OTHER_FOLDER/BIOME_NAME.json as the literal filename inside the folder assets/DATAPACK/atlas/tiles/. It may work.

FlamesEC commented 3 years ago

I have it like that, just making sure I have the resource pack is set up right resourcepacks > PACK_NAME > assets > DATAPACK > atlas > tiles > FOLDER/OTHER_FOLDER/BIOME_NAME.json

(This doesnt work btw)

tyra314 commented 1 year ago

I had the ResourceLoader class in my hands again lately. In contrast to what I said earlier, I now believe it should just work with the correct folder structure, so something like assets/<modid>/atlas/tiles/<folder>/<subfolder>/<biome>.json with each / denoting a new folder.