Before this gets fully forgotten, this branch adds 3rd person rendering that works in combination with Not Enough Animations. Currently there are two options: disable this feature when NEA is not pressent, or copy over the arm translation mixins to make it work without NEA. Also the Atlas is currently missing its back texture.
Before this gets fully forgotten, this branch adds 3rd person rendering that works in combination with Not Enough Animations. Currently there are two options: disable this feature when NEA is not pressent, or copy over the arm translation mixins to make it work without NEA. Also the Atlas is currently missing its back texture.