Closed 980538137 closed 10 months ago
When I use SpriteRendererAuthoriing and there is a translucent part in the texture, the translucent part cannot be displayed. How can I solve this problem?
Hi! I guess you would need to rewrite shader a bit, because whole project aiming pure performance and translucent is evil in terms of performance.
It is probably this line in shader
When I use SpriteRendererAuthoriing and there is a translucent part in the texture, the translucent part cannot be displayed. How can I solve this problem?