AnttiVainikka / TextAdventure

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Implement traveling in the labyrinth #10

Open AnttiVainikka opened 11 months ago

AnttiVainikka commented 11 months ago

-While the player is in town / has just started playing, suggest them the option of going to the labyrinth -Once inside the labyrinth give the player the options of either continuing on (entering next scene) or going back to town -Generate a random number (6-12 maybe) for how many scenes are available in each level of the labyrinth and tell the player they have to go down deeper into the labyrinth after those are done and warn them it'll get more difficult -Keep track of which level the player has advanced to and how many scenes they have done there and enable the player to get back to where they were after returning to town -Before scene generation has been done this can be implemented without any scenes taking place