-Teach the llm to generate a reasonable amount of enemies (1-5) and classify them on strength (weak/normal/elite) and class (spellcaster/warrior/rogue...)
-Generate the enemies and their equipment (weapon, armour) descriptions.
-Try to get the llm to generate more scary sounding monsters based on how deep the player is.
-If there is an elite enemy, try to get the llm give a more detailed description since we probable want them to be more unique
-Teach the llm to generate a reasonable amount of enemies (1-5) and classify them on strength (weak/normal/elite) and class (spellcaster/warrior/rogue...) -Generate the enemies and their equipment (weapon, armour) descriptions. -Try to get the llm to generate more scary sounding monsters based on how deep the player is. -If there is an elite enemy, try to get the llm give a more detailed description since we probable want them to be more unique