Open yuedajiong opened 10 months ago
Why ? The code is soon available, https://github.com/Anttwo/SuGaR/issues/7#issuecomment-1846470176 You might wait and commit on their code, a bunch of forks from different projects is much harder to merge than commits to the same project 😉
I really need this surface algorithm, and I'm worried in case it's not open source. Another reason is for learning, myself.
progressing ...
gauss splat with depth, w/o rgbA (rgb, no A so far, similar with D)
Eq.9 sampling: done!
Eq.3 argmin{}: done!
regularization: guass-points and gauss-point surface-alignment regularization item(s) 'read' the paper line-by-line, char-by-char 'draw' my learning-note as below 'code' the depth-map (the SuGaR author mentioned solution#1, not SuGaR picked solution#2) (speedup^2 paper Eq.9) 'code' the MultivariateNormal sampling (paper Eq.9) (as below) 'code' sampling p 'code' argmin ‘code' all 2023-12-18 In Chinese: 有点担心哪里理解的不对 here: https://github.com/Anttwo/SuGaR/issues/17 DONE
extraction: mesh-extraction by Poisson reconstruction, not Marching-Cubes TODO
joint: joint-optimization both official GS and SuGaR-constraints TODO