Anuj / milleemultiplayer

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Player Sprites shoudl retain their color on all screens #39

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Matt really wants this to be done.

At the moment, only the local player's sprite is the correct color and all
others are black.  This means you can't tell which sprites correspond to
which player.  Instead, the sprites should retain their colors, and the
local player should be indicated with a thick white line outlining the sprite.

Might need to rethink the character sprites since we have to deal with
duplicate sprites now.  Maybe assign each player a color and he can choose
from 3 possible types of sprites, but they will all be in the same color.

The 3 sprites can be a human, a bird and a dog.  Player A sees those in
red, Player B in blue and Player C in green.  The color would be hardcoded
into the phone...this is very similar to how you shaded the icons.

Original issue reported on code.google.com by predd...@gmail.com on 8 Mar 2009 at 9:50

GoogleCodeExporter commented 9 years ago
Done by hardcoding each player with a color based on their virtualID.

Original comment by predd...@gmail.com on 12 Mar 2009 at 3:16