Closed omarfrinjary closed 1 week ago
This isn't a bugs, it is skill issue.
Everything that in check is checked correctly only the foo's client I didn't understand it . But even I don't think that is wrong.
Foo's client is custom build of Mindustry, any bugs from this client can't report to vanilla Mindustry.
man really said foo client and checked the check saying you do not use foo client seems right(wrong) to me
man really said foo client and checked the check saying you do not use foo client seems right(wrong) to me
Judging by how they were confused by it, it shows they dont use the client. How can you use something you have no knowledge about
Anyway this seems like a logic related problem not a bug in the game, they likely have bad logic and should ask for help in the logic channel instead
Anyway this seems like a logic related problem not a bug in the game, they likely have bad logic and should ask for help in the logic channel instead I know some programming languages and I debugged it and even check it in sandbox to see the is shooting or not it isn't shooting so the problem is from the game
This isn't a bugs, it is skill issue.
Everything that in check is checked correctly only the foo's client I didn't understand it . But even I don't think that is wrong.
Foo's client is custom build of Mindustry, any bugs from this client can't report to vanilla Mindustry.
So it isn't from the foos client
Anyway this seems like a logic related problem not a bug in the game, they likely have bad logic and should ask for help in the logic channel instead
But why you closed it this fast?
Video
it is out of their reach.
also "End" at the end of the program does nothing, it is only useful if you want to jump to the top of the code from the middle of the code
Video
it is out of their reach.
it will shoot anyway
Video
it is out of their reach.
it will shoot anyway
as you can see it wont. if you dont beleive me, put @x and @y to the respective coordinates. now they will shoot the processor.
Platforms
Windows
Build
146 64bit
Issue
I want to make the units that I have follow me and shoot where I shoot but in the code of the processor it has the target function that have the shoot command so when I put it to 1 isn't working
Steps to reproduce
Everything that in check is checked correctly only the foo's client I didn't understand it . But even I don't think that is wrong.
Mods used
No mod
Save file
Game_Data.zip
(Crash) logs
No response
Submission