[W] Shader shaders/screenspace.vert | shaders/shield.frag:
Vertex shader
Success.
Fragment shader:
Success.
WARNING: 0:34: Calls to any function that may require a gradient calculation inside a conditional block may return undefined results
1 compilation warnings.
Platforms
Android
Build
146
Issue
exit the application
Steps to reproduce
when playing
Mods used
No mod
Save file
No response
(Crash) logs
last log: [I] [GL] Version: GLES 3.2.0 / Imagination Technologies / PowerVR Rogue GE8320 [I] [GL] Max texture size: 8192 [I] [GL] Using OpenGL 2 context. [I] [JAVA] Version: 0 [I] [ANDROID] API level: 34 [I] [RAM] Available: 192.0 MB [W] Shader shaders/mesh.vert | shaders/planet.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/default.vert | shaders/blockbuild.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/screenspace.vert | shaders/shield.frag: Vertex shader Success. Fragment shader: Success. WARNING: 0:34: Calls to any function that may require a gradient calculation inside a conditional block may return undefined results 1 compilation warnings.
[W] Shader shaders/default.vert | shaders/fog.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/screenspace.vert | shaders/buildbeam.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/default.vert | shaders/unitbuild.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/default.vert | shaders/unitarmor.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/default.vert | shaders/darkness.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/screenspace.vert | shaders/light.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/screenspace.vert | shaders/water.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/screenspace.vert | shaders/arkycite.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/screenspace.vert | shaders/mud.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/screenspace.vert | shaders/tar.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/screenspace.vert | shaders/slag.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/screenspace.vert | shaders/cryofluid.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/screenspace.vert | shaders/space.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/screenspace.vert | shaders/caustics.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/planet.vert | shaders/planet.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/clouds.vert | shaders/planet.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/planetgrid.vert | shaders/planetgrid.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/atmosphere.vert | shaders/atmosphere.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/unlit.vert | shaders/planet.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/screenspace.vert | shaders/screenspace.frag: Vertex shader Success. Fragment shader: Success.
[I] [Mindustry] Version: 146 [I] Total time to load: 7168ms [W] Shader bloomshaders/screenspace.vert | bloomshaders/bloom.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader bloomshaders/screenspace.vert | bloomshaders/threshold.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader bloomshaders/blurspace.vert | bloomshaders/gaussian.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader shaders/cubemap.vert | shaders/cubemap.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader bloomshaders/screenspace.vert | bloomshaders/alpha_bloom.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader bloomshaders/screenspace.vert | bloomshaders/alpha_threshold.frag: Vertex shader Success. Fragment shader: Success.
[W] Shader bloomshaders/blurspace.vert | bloomshaders/alpha_gaussian.frag: Vertex shader Success. Fragment shader: Success.
[I] Fetching community servers at https://raw.githubusercontent.com/Anuken/Mindustry/master/servers_v7.json [I] Fetched 85 community servers. [I] [AndroidGraphics] [pause] [I] [AndroidGraphics] [resume] [I] [AndroidGraphics] [pause] [I] [AndroidGraphics] [resume] [I] [AndroidGraphics] [pause] [I] [AndroidGraphics] [resume]
Submission