I had noticed that the AI had stopped sending Vanquishers, I just presumed my turrets were killing them so quick I wasn't noticing, however upon moving out to kill their final citadel I figured out where they all were.
Steps to reproduce
Play on Crossroads, have AI collide into each other unable to squeeze through the tight gap.
Mods used
The only mod I have is Time Control, and I only use it when a sector is clear.
Save file
There seems to be a bug with exporting saves, I believe it is a bug in Nemo file browser and not a bug in Mindustry but I'll write it here in case: clicking export opens up the nemo window and typing anything into the file name completly freezes the export. Instead I have manually zipped up my saves folder and attached it, sorry.
saves.zip
Platforms
Linux
Build
Steam build 146
Issue
I had noticed that the AI had stopped sending Vanquishers, I just presumed my turrets were killing them so quick I wasn't noticing, however upon moving out to kill their final citadel I figured out where they all were.
Steps to reproduce
Play on Crossroads, have AI collide into each other unable to squeeze through the tight gap.
Mods used
The only mod I have is Time Control, and I only use it when a sector is clear.
Save file
There seems to be a bug with exporting saves, I believe it is a bug in Nemo file browser and not a bug in Mindustry but I'll write it here in case: clicking export opens up the nemo window and typing anything into the file name completly freezes the export. Instead I have manually zipped up my saves folder and attached it, sorry. saves.zip
(Crash) logs
No response
Submission