[x] I have ensured that my code compiles, if applicable.
[x] I have ensured that any new features in this PR function correctly in-game, if applicable.
Previously you couldn't set the x and y parameters of the spawnwave instruction if the value for the "natural" parameter was not exactly "false", now you can set them with "false" and any other variable name, except "true".
This allows you to use a variable name for the natural parameter without compromising your access to the x and y parameters.
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Previously you couldn't set the x and y parameters of the spawnwave instruction if the value for the "natural" parameter was not exactly "false", now you can set them with "false" and any other variable name, except "true".
This allows you to use a variable name for the natural parameter without compromising your access to the x and y parameters.