Closed andreyorst closed 4 years ago
will try to replicate on simple music player from fdroid and latest master
works fine for me, try on BE? or get https://f-droid.org/en/packages/com.simplemobiletools.musicplayer/ its what i use and ive had no issues with it
even my earphone control thingy works, not sure what would cause it to not be muted very strange
Very weird, but I've tried to do screen capture, but while I was capturing there were no sound issues.
I've downloaded suggested player and it had similar issues, however if I launch mindustry while music plays there's no sound in mindustry. If I pause music, sound in mindustry is back, and after resuming there's no sound in the player itself. If I pause the playback and left my phone after it sleeps music resumes from pause by itself, though it may be player itself.
i can listen to hotline miami ost and mindustry music at the same time... idk man works fine even if i lock and unlock (music doesnt pause but mindustry does, and resumes when locked) cant replicate, sorry
I've should have mentioned my phone specs: Xiaomi Mi9T with it's stock MiUI10.3.10.0(PFJRUXM) Stable, Android 9. Perhaps let's keep this issue for a while, maybe I'll figure out something or it will be fixed occasionally with future updates.
also on android 9, samsung a20e
Works fine for me using a different music player; when music is enabled, I can hear both the game music and the player, and when the game music is at 0% everything works normally. I would guess that the issue is caused by your player automatically stopping when any track is played in the background, even at 0% volume.
Might be fixed by the next commit; I disabled all play()
calls when volume is 0.
Thanks for the fix.
Works fine for me using a different music player; when music is enabled, I can hear both the game music and the player, and when the game music is at 0% everything works normally.
I'll try different players soon. I have Aimp, Poweramp, and shuttle+
I would guess that the issue is caused by your player automatically
stopping when any track is played in the background, even at 0% volume.
I don't think so. When I listen to music and open YouTube video - music is literally paused. When I open video in Telegram both music and video are being played at the same time with no issue (which is not super convenient though). However, when I launch Mindustry music is silenced, but not paused and seems like continues to progress very slowly, because if I time launch of Mindustry at the very end of the track (4-5 seconds remaining) the track changes after longer time and sound is back until Mindustry plays some of its sounds.
Might be fixed by the next commit; I disabled all play() calls when volume is 0.
This is a good change, will wait for update in Google Play or FDroid, thanks.
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I've tried several players an this happens only with google play music. However this doesn't happen when I play other games.
Thanks for the fix.
Works fine for me using a different music player; when music is enabled, I can hear both the game music and the player, and when the game music is at 0% everything works normally.
I'll try different players soon. I have Aimp, Poweramp, and shuttle+
I would guess that the issue is caused by your player automatically
stopping when any track is played in the background, even at 0% volume.
I don't think so. When I listen to music and open YouTube video - music is literally paused. When I open video in Telegram both music and video are being played at the same time with no issue (which is not super convenient though). However, when I launch Mindustry music is silenced, but not paused and seems like continues to progress very slowly, because if I time launch of Mindustry at the very end of the track (4-5 seconds remaining) the track changes after longer time and sound is back until Mindustry plays some of its sounds.
Might be fixed by the next commit; I disabled all play() calls when volume is 0.
This is a good change, will wait for update in Google Play or FDroid, thanks.
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Platform: Android
Build: 103.4
Issue: When I start the game my music shuts down it's audio, while still being played. I'm using google play music player and I would like to continue listening while playing Mindastry as it works in other games which can disable in-game music.
Steps to reproduce:
Even if audio is at 0% in settings. Toggle switch also would be nice to have
It seems that mindastry tries to make it's audio source higher priority, because two application actually fight for audio output.