Build: The build number under the title in the main menu. Required. "LATEST" IS NOT A VERSION, I NEED THE EXACT BUILD NUMBER OF YOUR GAME.
Issue: Explain your issue in detail.
Steps to reproduce: How you happened across the issue, and what exactly you did to make the bug happen.
Link(s) to mod(s) used: The mod repositories or zip files that are related to the issue, if applicable.
Save file: The (zipped) save file you were playing on when the bug happened. THIS IS REQUIRED FOR ANY ISSUE HAPPENING IN-GAME OR IN MULTIPLAYER, REGARDLESS OF WHETHER YOU THINK IT HAPPENS EVERYWHERE. DO NOT DELETE OR OMIT THIS LINE UNLESS YOU ARE SURE THAT THE ISSUE DOES NOT HAPPEN IN-GAME. IF YOU DO NOT HAVE A SAVE, DON'T WASTE TIME OPENING THIS ISSUE.
If you remove the line above without reading it properly and understanding what it means, I will reap your soul. Even if you're playing on someone's server, you can still save the game to a slot.
(Crash) logs: Either crash reports from the crash folder, or the file you get when you go into Settings -> Game Data -> Export Crash logs. REQUIRED if you are reporting a crash.
java.nio.BufferUnderflowException
at java.nio.DirectByteBuffer.get(DirectByteBuffer.java:271)
at java.nio.ByteBuffer.get(ByteBuffer.java:715)
at mindustry.io.TypeIO.readString(TypeIO.java:546)
at mindustry.net.Packets$ConnectPacket.read(Packets.java:192)
at mindustry.net.ArcNetProvider$PacketSerializer.read(ArcNetProvider.java:345)
at mindustry.desktop.steam.SNet$1.update(SNet.java:59)
at arc.backend.sdl.SdlApplication.listen(SdlApplication.java:160)
at arc.backend.sdl.SdlApplication.loop(SdlApplication.java:148)
at arc.backend.sdl.SdlApplication.(SdlApplication.java:44)
at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:36)
Place an X (no spaces) between the brackets to confirm that you have read the line below.
Platform: Android/iOS/Mac/Windows/Linux
Build: The build number under the title in the main menu. Required. "LATEST" IS NOT A VERSION, I NEED THE EXACT BUILD NUMBER OF YOUR GAME.
Issue: Explain your issue in detail.
Steps to reproduce: How you happened across the issue, and what exactly you did to make the bug happen.
Link(s) to mod(s) used: The mod repositories or zip files that are related to the issue, if applicable.
Save file: The (zipped) save file you were playing on when the bug happened. THIS IS REQUIRED FOR ANY ISSUE HAPPENING IN-GAME OR IN MULTIPLAYER, REGARDLESS OF WHETHER YOU THINK IT HAPPENS EVERYWHERE. DO NOT DELETE OR OMIT THIS LINE UNLESS YOU ARE SURE THAT THE ISSUE DOES NOT HAPPEN IN-GAME. IF YOU DO NOT HAVE A SAVE, DON'T WASTE TIME OPENING THIS ISSUE.
If you remove the line above without reading it properly and understanding what it means, I will reap your soul. Even if you're playing on someone's server, you can still save the game to a slot.
(Crash) logs: Either crash reports from the crash folder, or the file you get when you go into Settings -> Game Data -> Export Crash logs. REQUIRED if you are reporting a crash.
Mindustry has crashed. How unfortunate. Report this at https://github.com/Anuken/Mindustry/issues/new?labels=bug&template=bug_report.md
Version: steam build 126.3 OS: Windows 10 x64 Java Version: 1.8.0_72 Java Architecture: 64 0 Mods
java.nio.BufferUnderflowException at java.nio.DirectByteBuffer.get(DirectByteBuffer.java:271) at java.nio.ByteBuffer.get(ByteBuffer.java:715) at mindustry.io.TypeIO.readString(TypeIO.java:546) at mindustry.net.Packets$ConnectPacket.read(Packets.java:192) at mindustry.net.ArcNetProvider$PacketSerializer.read(ArcNetProvider.java:345) at mindustry.desktop.steam.SNet$1.update(SNet.java:59) at arc.backend.sdl.SdlApplication.listen(SdlApplication.java:160) at arc.backend.sdl.SdlApplication.loop(SdlApplication.java:148) at arc.backend.sdl.SdlApplication.(SdlApplication.java:44)
at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:36)
Place an X (no spaces) between the brackets to confirm that you have read the line below.