Closed darchon30704 closed 7 months ago
Now crashing whenever loading app
last log: [I] [GL] Version: GLES 2.0.0 / Apple Inc. / Apple A14 GPU [I] [GL] Max texture size: 4096 [I] [GL] Using OpenGL 2 context. [I] [JAVA] Version: 0 [I] [RAM] Available: 214748364.7 GB [W] Shader shaders/screenspace.vert | shaders/arkycite.frag: Fragment shader: WARNING: 0:34: Overflow in implicit constant conversion, minimum range for lowp float is (-2,2) WARNING: 0:43: Overflow in implicit constant conversion, minimum range for lowp float is (-2,2)
[W] Shader shaders/screenspace.vert | shaders/mud.frag: Fragment shader: WARNING: 0:27: Overflow in implicit constant conversion, minimum range for lowp float is (-2,2)
[W] Shader shaders/screenspace.vert | shaders/tar.frag: Fragment shader: WARNING: 0:27: Overflow in implicit constant conversion, minimum range for lowp float is (-2,2)
[W] Shader shaders/screenspace.vert | shaders/slag.frag: Fragment shader: WARNING: 0:30: Overflow in implicit constant conversion, minimum range for lowp float is (-2,2)
[W] Shader shaders/screenspace.vert | shaders/cryofluid.frag: Fragment shader: WARNING: 0:31: Overflow in implicit constant conversion, minimum range for lowp float is (-2,2)
[I] [Mindustry] Version: 146 [I] [IOSApplication] resumed [I] Total time to load: 1306ms [I] Fetching community servers at https://raw.githubusercontent.com/Anuken/Mindustry/master/servers_v7.json [I] Fetched 75 community servers.
The log doesn't seem to contain a crash, and I cannot reproduce any issues when connecting to Fish on an iPhone 8 test device. Consider playing another server?
Connecting with fish admin for troubleshooting
Sry, but this ios app crash issue is not just a fish server issue but prevalent on every communnity server. @Anuken
Hello, Darthscion here, a Manager of Fish. I just would like to add some information, and see if we can't get this fixed for a valued player who has been with us for a long time. Thank you for any more help you do provide us Anuke, we do appreciate it.
The log doesn't seem to contain a crash, and I cannot reproduce any issues when connecting to Fish on an iPhone 8 test device. Consider playing another server?
The log indicates there is and issue that is related the way shaders handle floating point numbers, especially when the values exceed the range that can be represented. https://forum.arduino.cc/t/having-trouble-warning-overflow-in-implicit-constant-conversion-woverflow/538875
on an iPhone 8 test device.
An Iphone 8 is pretty outdated from todays devices, not sure if the error would show up with all the differences. darchon is using an Iphone 12 Pro running IOS 17.4.1. They said they used to play on fish (im assuming others as well) before with no issues. They have 1,088 joins on the Fish attack server alone, and they are now having issues.
The log indicates there is and issue that is related the way shaders handle floating point numbers, especially when the values exceed the range that can be represented. https://forum.arduino.cc/t/having-trouble-warning-overflow-in-implicit-constant-conversion-woverflow/538875
No, it does not. That is a completely unrelated warning, not a crash, and occurs on all sorts of devices upon shader compilation. It can be ignored. You're linking to a forum thread for Arduino, which is not even in the same ballpark as GLSL shaders.
An Iphone 8 is pretty outdated from todays devices, not sure if the error would show up with all the differences.
I am aware, but I have no other physical iOS devices to test on.
Platforms
iOS
Build
Build 146
Issue
Hi! Reposting with log
Sorry but on mobile ios, mindustry crashes on any fish ( community) server. Tried other alex and eviction servers and works, but on fish crashes for some reason. NO MODS installed.
I tried reinstalling, updating ios, but just quits app whenever i try to join a fish server. Not a problem with other servers for some reason… was there a server update?
Im on phone12promax btw( i know… but the only way i can work and childcare is with my stup phone.)
If it doesnt work on ios now, might be the end of mindustry journey for me 😦
If its an end of a great journey for me on,its been a tremendous honor and i hope to see u in near future!
Otherwise, pls let me know if theres something that can be reasonably fixed!
Steps to reproduce
Open Mindustry-> join game on server-> crashes game and quits app
Mods used
No mods
Save file
No response
(Crash) logs
last log: [I] [GL] Version: GLES 2.0.0 / Apple Inc. / Apple A14 GPU [I] [GL] Max texture size: 4096 [I] [GL] Using OpenGL 2 context. [I] [JAVA] Version: 0 [I] [RAM] Available: 214748364.7 GB [W] Shader shaders/screenspace.vert | shaders/arkycite.frag: Fragment shader: WARNING: 0:34: Overflow in implicit constant conversion, minimum range for lowp float is (-2,2) WARNING: 0:43: Overflow in implicit constant conversion, minimum range for lowp float is (-2,2)
[W] Shader shaders/screenspace.vert | shaders/mud.frag: Fragment shader: WARNING: 0:27: Overflow in implicit constant conversion, minimum range for lowp float is (-2,2)
[W] Shader shaders/screenspace.vert | shaders/tar.frag: Fragment shader: WARNING: 0:27: Overflow in implicit constant conversion, minimum range for lowp float is (-2,2)
[W] Shader shaders/screenspace.vert | shaders/slag.frag: Fragment shader: WARNING: 0:30: Overflow in implicit constant conversion, minimum range for lowp float is (-2,2)
[W] Shader shaders/screenspace.vert | shaders/cryofluid.frag: Fragment shader: WARNING: 0:31: Overflow in implicit constant conversion, minimum range for lowp float is (-2,2)
[I] [Mindustry] Version: 146 [I] [IOSApplication] resumed [I] Total time to load: 1306ms [I] Fetching community servers at https://raw.githubusercontent.com/Anuken/Mindustry/master/servers_v7.json [I] Fetched 75 community servers. [I] [IOSApplication] paused [I] [IOSApplication] resumed [I] [IOSApplication] paused [I] [IOSApplication] resumed [I] Attempting to share file mindustry-data-export.zip [I] Success! Presented mindustry-data-export.zip [I] Attempting to share file /private/var/mobile/Containers/Data/Application/C3D325C4-9804-4735-AC4A-2578B7A6FD15/Library/local/tmp/logs.txt [I] Success! Presented /private/var/mobile/Containers/Data/Application/C3D325C4-9804-4735-AC4A-2578B7A6FD15/Library/local/tmp/logs.txt [I] [IOSApplication] paused [I] [IOSApplication] Total computed bounds are w=1170.0 h=2532.0 nativeScale=3.0 device=null statusBarHeight=0.0 rawWidth=390.0 rawHeight=844.0 [I] [IOSApplication] Insets: [0, 0, 141, 102] [I] [IOSApplication] Total computed bounds are w=1170.0 h=2532.0 nativeScale=3.0 device=null statusBarHeight=0.0 rawWidth=390.0 rawHeight=844.0 [I] [IOSApplication] Insets: [0, 0, 141, 102] [I] [IOSApplication] Total computed bounds are w=1170.0 h=2532.0 nativeScale=3.0 device=null statusBarHeight=0.0 rawWidth=390.0 rawHeight=844.0 [I] [IOSApplication] Insets: [0, 0, 141, 102] [I] [IOSApplication] Total computed bounds are w=1170.0 h=2532.0 nativeScale=3.0 device=null statusBarHeight=0.0 rawWidth=390.0 rawHeight=844.0 [I] [IOSApplication] Insets: [0, 0, 141, 102] [I] [IOSApplication] resumed
Submission