Anuken / Mindustry

The automation tower defense RTS
https://mindustrygame.github.io
GNU General Public License v3.0
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Problem with enemy base unit factories #9976

Closed RiptheBlood closed 4 months ago

RiptheBlood commented 5 months ago

Platforms

Windows

Build

Steam Build 146

Issue

While playing through the map, working on the grind to conquer all of Serpulo, I noticed a couple problems with some unit factories. Specifically, the Medium threat level bases with Titanium walls. There seems to be a nice setup for T1 and 2 units utilizing scrap to melters and separators. But there just isn't a proper coal input. There is a Coal Centrifuge, but no Oil Extractor so this entire factory does nothing. (Which is funny because the picture provided has a coal deposit below it for turret ammo instead)

To be honest the main reason I noticed was when I started copying some of these buildings as schematics. There are a couple variations, but specifically in Medium threat level enemy bases they are all the same with a nice, compact factory but a useless coal centrifuge. Not sure if this is intentional for exactly what I am doing, copy/paste and fix the design for myself, but it just seems pointless to have in an enemy base rather than as derelict ruins to try to repair.

This is an image in Sector 49, but I have noticed this on similar sectors (I cannot remember exact numbers but the threat level was the same) image_2024-06-21_171401413

Steps to reproduce

Mods used

None

Save file

FunStuff.zip

(Crash) logs

No response

Submission

camelStyleUser commented 5 months ago

base generation is stupid, who could have thought

Anuken commented 4 months ago

The base generation has since been changed, and I cannot reproduce the same problem in sector 49.