Closed Driestcombee closed 5 months ago
I'm not sure if this is a When Dungeons Arise Issue or another issue
Another example
I dont have any screenshot as of now, but village mods, like CTOV, cause MASSIVE problem, like when a house generate in the air there is a thin platform of two block that generate (weird), structure that generate in wall...
This is a When Dungeons Arise issue. Looking at their code, they have their structures set up so major structures and minor structures both try to spawn in the exact same places ~35% of the time. I will be leaving the WDA devs a report about it.
Turns out When Dungeons Arise fixed this issue months ago way back in December, they just didn't upload the fix to Modrinth. Download the mod from Curseforge until 2.1.58 is on Modrinth.
thx
This seems like a reoccuring issue with medium-sized modded structures but this is the most apparent with large structures such as the ones from When Dungeons Arise. (On Fabric) Mods used: William Whythers' Expanded Ecosphere When Dungeons Arise When Dungeons Arise: Seven Seas Tectonic Towers of the Wild Modded Debugify Dynamic FPS Entity Culling Fabric Distant Horizons Lithium owo (this is a mod library) Fabric Waystones Krypton LazyDFU Towns and Towers Bosses of Mass Destruction (Beta) FerriteCore Seed: 4923738770517879021