Apollounknowndev / tectonic

Enhanced terrain generation with mountain ranges, underground rivers, and more
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Water transition generation still remains broken #144

Closed JoeyHamlet closed 5 months ago

JoeyHamlet commented 5 months ago

This issue has frustrated me for a while, realising that it remained unresolved in #56 but was supposedly fixed in #55, #46 made me want to report my findings as whilst it's claimed that it has been fixed since 2.1.1 it hasn't been so in my experience.

Minecraft 1.20.1 Fabric 0.15.10 Fabric API 0.92.1

Mods: Indium 1.0.30+mc1.20.4 Lithium mc1.20.1-0.11.2 Mod Menu 7.2.2 Reese's Sodium Options mc1.20.1-1.7.2 Sodium mc1.20.1-0.5.8 Sodium Extra mc1.20.1-0.5.4 Tectonic 2.3.4

Seed: -3267759561548726880 Swamp water generation breaks frequently 2024-05-02_20 26 44 2024-05-02_20 49 21

JoeyHamlet commented 5 months ago

This kind of terrain generation issue isn't exclusive to Swamp biomes, it will also happen less frequently along river banks in any other biome.

Examples from the same seed: (-3267759561548726880)

Taiga: 2024-05-02_20 27 32 2024-05-02_20 28 07

Savanna: 2024-05-02_20 55 14

Plains: 2024-05-02_20 55 52

JoeyHamlet commented 5 months ago

Coords just for copy paste in order of the screenshots provided so far:

Swamp 1: -97 83 -828 Swamp 2: -1610 83 3166 Taiga 1: -641 64 -852 Taiga 2: -760 72 -966 Savanna 1: -8330 70 9698 Plains 1: -8383 89 10252

Apollounknowndev commented 5 months ago

Duplicate of #56