Apollounknowndev / tectonic

Enhanced terrain generation with mountain ranges, underground rivers, and more
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(Fixed with Config Edit) Alex's Caves Abyssall Chasm Does not Generate Sometimes With V2.2 #95

Closed SanguineWaters closed 8 months ago

SanguineWaters commented 8 months ago

Describe the Bug

The Abyssal Chasm from Alex's Caves more often than not (From my limited testing), does not generate but leaves the structures meant for the biome spawning on the sea floor which happens when a certain Y level is met for Alex's Caves in which the structures will spawn. All other cave biomes are fine from what I have seen with the lava rivers running through some which is cool and fine.

To Reproduce

Use Abyssal Chasm Map Find the Chasm and get lucky or unlucky

Relevant Files

alexscaves-1.0.9 aquamirae-6.API15 (Adds a new icy maze structure/biome area with some structures and a boss fight) BiomesOPlenty-1.20.1-18.0.0.598 RegionsUnexploredForge-0.5.3.1+1.20.1 tectonic-mod-1.19.3-v2.2 TerraBlender-forge-1.20.1-3.0.1.2 Forge 1.20.1-47.2.20

2024-02-13_00 30 21 2024-02-13_00 30 43 Instance where the biome generated well with some structures still spawning out of the original biome due to the low Y level of the seafloor. 2024-02-13_21 28 29 An instance where you see the coral reef biome stops generating where an Abyssal Chasm is supposed to generate. 2024-02-13_21 55 10 2024-02-13_21 55 05

Mod.list (2).txt

Apollounknowndev commented 8 months ago

This cannot be fixed unless I was to revert the ocean depth to vanilla values. The developers of Alex's Caves are simply marking mods that increase ocean depth as incompatible.

SanguineWaters commented 8 months ago

Thank you for the reply. It sucks that it is incompatible but that's life.

SanguineWaters commented 8 months ago

With some quick testing, it seems like I have found a fix in which it will generate the biome more often, but it is not perfect. The abyssal chasm map will be semi-inaccurate, some of the structures will spawn outside of the abyssal chasm on the regular ocean floor, and terrain and structure placement in the biome is not perfect, however I am more than happy it will generate more often. The way to fix is is to change the depth config to be lower.

Steps: %appdata% .minectraft -> config -> alexscaves_biome_generation -> abyssal_chasm Change to the config below "depth": [ 0.1, 1.2 Do some testing to to fit your needs or improve it, this was a random first try for me.

Vinzound commented 6 months ago

With some quick testing, it seems like I have found a fix in which it will generate the biome more often, but it is not perfect. The abyssal chasm map will be semi-inaccurate, some of the structures will spawn outside of the abyssal chasm on the regular ocean floor, and terrain and structure placement in the biome is not perfect, however I am more than happy it will generate more often. The way to fix is is to change the depth config to be lower.

Steps: %appdata% .minectraft -> config -> alexscaves_biome_generation -> abyssal_chasm Change to the config below "depth": [ 0.1, 1.2 Do some testing to to fit your needs or improve it, this was a random first try for me.

Thank you very much, I also have that problem and this will help me too.

Maybe this problem can be overcome directly by the creator of Alex's Caves, I'm not sure.

Apollounknowndev commented 6 months ago

Setting deeper_oceans to false in the Tectonic mod config should also fix the issue