Users may want to retain visibility of maps with certain enchantments (for example, layers of delirium), while still hiding the remaining maps below a given tier.
A first-pass implementation could be to add a UI checkbox "Except maps with enchantment".
More advanced implementations could consider how to allow finer granularity control without increasing UI complexity too much.
Users may want to retain visibility of maps with certain enchantments (for example, layers of delirium), while still hiding the remaining maps below a given tier.
A first-pass implementation could be to add a UI checkbox "Except maps with enchantment".
More advanced implementations could consider how to allow finer granularity control without increasing UI complexity too much.