Closed jasikanicolepi closed 8 years ago
It's definitely possible to edit the code to make that possible, but I don't support doing so.
Well, I doubt that this will get added.. Though, @Apostolique it would be great to have a function that makes to bot to go to a certain location. (Like the mouse thing...)
While it wouldn't be too hard to add that option in, the follow mouse isn't really a real path finding algorithm. It can easily never make it to the destination if it gets stuck by an obstacle wall.
Doesn't matter too much, it would be great to have that kind of function even if it isn't great. We/You can improve it later on...
They don't just follow the mouse if you watch it closely. They avoid other players etc...
Yeah, that's what I mean.
I looked at another site for a script that allows bots to suicide into you to help you gain mass, and I found someone's post on here...
http://www.unknowncheats.me/forum/1254025-post106.html
He didn't give a code... The only thing you get close to helper bots are the Agar.io Raga Minions, which you have to pay...
Although, there was one video that was posted 2 hours ago, that cracked it... But, it doesn't work for me... link removed due to high suspicion of RAT program
If someone can tell me how it can work, that would be great... It only opens for a few seconds, then it closes... preventing me from using it.
That is the same video as on their website. I highly expect the link in the youtube to be a virus
On 8 September 2015 at 23:11, Drflash55 notifications@github.com wrote:
I looked at another site for a script that allows bots to suicide into you to help you gain mass, and I found someone's post on here...
He didn't give a code... The only thing you get close to helper bots are the Agar.io Raga Minions, which you have to pay...
Although, there was one video that was posted 2 hours ago, that cracked it... But, it doesn't work for me... https://www.youtube.com/watch?v=iDSpioyTPEo
If someone can tell me how it can work, that would be great... It only opens for a few seconds, then it closes... preventing me from using it.
— Reply to this email directly or view it on GitHub https://github.com/Apostolique/Agar.io-bot/issues/380#issuecomment-138718485 .
Hmm maybe I should make a node client using pulviscriptor's stuff and the ogar bots that i have been working on to do this I do have a vm for testing and I have made suicide bots before XD
There's already an app for that: https://github.com/FliiFe/Agar.io-bot-desktop-app
@henopied Do you still have the script for Suicide bots? I wanna test them out on my private server and see how they work and stuff.
The suicide bots I made are very stupid but ill send you the stuff dumb suicide bots edit: @Apostolique I am not in need of a ui and i like the event based client that he made I have some ideas on how I could make the bot only recalculate when something happens. edit 2: Also you can check the suicide bots on public servers without a ui just use pulviscriptor's streamer.
@henopied I'm looking at the file, and I'm wondering how that gets activated... I don't think it's a executable JS script, but I'll try anyways and see if it does anything.
EDIT: I looked into it more and it says that it requires agario-client.js, so when I looked that up, I needed node.js, so that's what I'm getting right now, so that hopefully I can run it properly...
do the npm that is in pulviscriptor's client readme and place my script in that folder then run my script with node (I tested this on a debian vm and I may or may not have almost crashed the vm with 100 of those bots at the time I only had 2 cpus and 2 gb ram.)
@henopied I have been getting close, like, being able to run your script, but now I'm wondering how do I get the bot to run on my server?
When I try inputting the IP of my server, and running it, it just closes off...
@henopied Okay, it has worked...
When I tested them out, they seem to work fine for a little bit, then they suddenly stop... They sometimes go straight for me, and sometimes just go out on their own...
When I go to shut off the CMD, I have to kick them from the server for them to leave...
Is this a WIP? If so, I'm looking forward to seeing a much better version of this... :)
if they have no enemy to feed themselves into then yes it will not work and I do not plan on fixing that up because I just changed a few numbers from the example that pulviscriptor gave so I would probs make a smarter event driven bot instead. Example on new visible ball sort it into the prey, food or threats list and if it disappears find its index in one of the lists and remove it. and once it eats a cell it will recalculate target
@henopied So, I went and did some more testing with the experimental suicide bot you made...
The number that you changed, made it think that the cell that was roaming around was eatable, so it charges into the cell, but it gets eaten instead. Because it happens, the bot then tries to relocate the cell that eat it, if it's within range. If not, it will idle until another cell comes into it's range.
Which brings up another issue... The bot is not programed to find a certain player, only a nearby cell. So, it's not like Raga Minion which has a whole bunch of bots programmed to beeline into your cell so you can gain incredibly large mass.
This makes me wonder if it's possible to add a script that programs it to find a certain player to feed itself too, the same kind of way that EptunLP did, except they didn't respawn.
henopied said: I would probably make a smarter event driven bot instead.
What do you mean by that exactly?
The suicide bot I made was mainly an attempt at humor tbh because I wanted to see how it would look if I put 100 across all turkey servers its honestly the most basic thing possible and it was a test so I will defiantly make it try and avoid all threats and go to 0,0 for example.
Not sure if it's because I'm drunk, but I give myself one hour to try and code something that will do what OP showed.
@Apostolique And... how did that go for you?
@Drflash55 lel almost crashed the node but it was cool though but it didn't have the 0,0 code it was only the one I sent you. @Apostolique how did that work out for you?
I don't know if Agar.io made some changes but I am unable to have 2 bots running under the same "party" game. If I have one bot in the game, and another attempt to join, it will cause one bot to refresh it's page, and the 2nd bot (the one that is trying to join) will then join the game.
you need to be offline ( or just slaves )
hmm i have problem, if i try bots on my server all work good , but if try connect to normal agar.io server i can create 5 bots and no more, have error "connection refused". But on normal server if die don't respawn again... some tips ?
I use @henopied script
@KristophPOL I'm guessing that you're using @henopied 's suiciding bots script.
That thing is just for fun, there's no real effort put into it, so it's bound to have some glitches. He can make something better if he put the time and effort into it.
@henopied hmm , but how works raga.pw program , in 6 sec i have 25 bots on map
@henopied
worker: connecting... worker: connection error: Error: connect ECONNREFUSED worker: Connection failed with reason: Error: connect ECONNREFUSED worker: Server address set to: ws://37.187.163.131:1502 please check if this is correct and working address
@KristophPOL wait a bit and I will have something much better that I will actually give support for. I am currently making a much better ogar bot and once I am done I will make the serverside client itself receive packets from a tamper monkey script that runs on the actual agar io website. I guess I have my work cut out for me.
@henopied Can you tell me how get position on map in agar.io ?
I don't know what you mean by that if you want to get your cells position using the apos launcher you could do something like this
var player = getPlayer();
var playerPos = {x: player[0].x, y: player[0].y};
//console.log('The player pos is: ' + playerPos.x + ', ' + playerPos.y);
ok thx , i have one more question it is possible to auto join party with apos launcher ?
Yea just put in the party url into the url box of your browser.
But keep in mind that there are other party's with the same link. You have to get lucky to connect to the same party.
@henopied
Can you run more bots then 5 ? i can pay you if you help me
I don't know for sure but all I think you would need is every 5 bots you would need to connect to a different proxy
i know , i try but how setup proxy in nodejs? i change ip but don't work , now have 10 servers and have 55 bots ... but this is cheap solution hehehe
My test script , now works only for me but i write more function .... https://youtu.be/fr4HNM5dCZQ
Nice script one thing is you can make thenode file run multiple times with tmux instead of multiple putty instances (less overhead) here ill show you what I used:
for i in {1..100}; do tmux new -d -s agarfeedingbot$i; tmux send -t agarfeedingbot$i node SPACE example.js ENTER; done
and for the proxies but I think launching them separately is counterproductive because they can't easily share info like what their leader board info is. So basically what I am saying is they should be launched by the same js file
Wow, @KristophPOL that's a pretty neat script you have there... Works the same as Raga Minions...
Do you think when it's finished that you can make a repository or something like that, that includes the scripts so it can run? You made a pretty good replica of it.
@KristophPOL Nice!! I can pay if you're willing to share this code. I'd even like to help with features if you want.
I don't sell this now , this is only pseudo code :) but today big update, all works from server side , my own script to bots , etc ... video..
https://www.youtube.com/watch?v=ku3EqLXohNg&feature=youtu.be
@KristophPOL just wondering how did you manage to do the proxie also are you saying you replaced pulviscriptor's client?
i have pulviscriptor's client, but create other code to bot , check my mass , my bots eat cell if have more then 600 mass , and later come to me , sometimes bot eat another bot to gain mass :) sry my english bad ;p
Did you use a standard proxy library for node?
I have still problem with proxy , i don't use this at the moment , I have a lot of servers that communicate with each other.
That is very pricey :P https://github.com/nodejitsu/node-http-proxy could possibly be integrated into pulviscriptor's client.
hi, i don't know why dont work this proxy :P i have something like this : client.connect('ws://' + srv.server , srv.key); // connect to server with party token.
Ok i add proxy to connect
var proxy = new httpProxy.createProxyServer({ target: srv.server, ws: true }).listen(1111);
And i change connect function :
client.connect('ws://127.0.0.1:1111', srv.key); worker1: connection error: Error: connect ECONNREFUSED worker1: Connection failed with reason: Error: connect ECONNREFUSED worker1: Server address set to: ws://127.0.0.1:1111 please check if this is correct and working address
if i remove ws from connection client.connect('127.0.0.1:1111', srv.key);
worker1: connecting... worker1: connection error: Error: connect EINVAL worker1: Connection failed with reason: Error: connect EINVAL worker1: Server address set to: 127.0.0.1:1111 please check if this is correct and working address
I been seeing this quite often in the public server on agar.io now a day. After doing some research, I found a video. This is some kind of bot that commands other bots to "meet" at one location by following mouse so the player can make their one massive very big very quickly. Not sure if it is do-able, but it might require multiple IP? https://www.youtube.com/watch?v=oy0R6wVFLeY
Is it possible to edit the existing bot so it mimic the exact same behavior shown in the video?