Open vchelaru opened 5 months ago
I'm not ready to write docs just yet, at least not until a version 1.0.0 is done. For now you can read the example project.
For a bigger project, there's https://github.com/Apostolique/Mitten/blob/main/Game/GameRoot.cs you can see how the API is used on the _tree
data structure.
Hello! I'm said person. I'm interested in implementing spatial partition in my game for object collisions and found your project.
I appreciate you bothered to create an example, but I think it'll be more helping with comments and more explainatory variable names. This way you won't even need documentation!
For the time being I wrote a small tutorial. Please check the PR #3 !
This library came up in the MonoGame chat today, but the person interested in using it was not sure how to integrate it into their game.
The main page readme indicates the documentation is "Coming soon!". An intro tutorial would go a long way for new users, especially those who are very new to the concept of spatial partitioning.