AppLovin / AppLovin-MAX-Unity-Plugin

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Unity2019.4.26 Build Stay at the Step("Exporting Android project") #156

Open runing-five-flower-meat opened 2 years ago

runing-five-flower-meat commented 2 years ago

x3F84oJhXM

unity 2019.4.26 AppLovin Max Unity Plugin 5.3.1 spectial setting: Unity\Hub\Editor\2019.4.26f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\GradleTemplates\baseProjectTemplate d6YvgSGXdB

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image

If I delete the directory "Assets/StreamingAssets" . Build can be Succeed. otherwise build always stay at step ("Exporting Android project") . The directory "Assets/StreamingAssets" size is about 350MB.

after build two hours ,build failed. image

CommandInvokationFailure: Gradle build failed. C:/Program Files/Unity/Hub/Editor/2019.4.26f1c1/Editor/Data/PlaybackEngines/AndroidPlayer\OpenJDK\bin\java.exe -classpath "D:\gradle-6.9.2-all\gradle-6.9.2-all\gradle-6.9.2\lib\gradle-launcher-6.9.2.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"

stderr[

FAILURE: Build failed with an exception.

BUILD FAILED in 2m 4s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 ] stdout[

Configure project :launcher

AppLovin Quality Service Plug-in for Gradle and Android Studio Version 4.3.12 Copyright (c) 2022 AppLovin Ltd. All rights reserved.

WARNING: DSL element 'useProguard' is obsolete and will be removed soon. Use 'android.enableR8' in gradle.properties to switch between R8 and Proguard.. WARNING: DSL element 'useProguard' is obsolete and will be removed soon. Use 'android.enableR8' in gradle.properties to switch between R8 and Proguard.. [SafeDK] Your project has been updated to support Multi-Dex! With Multi-Dex support you can use as many methods as you like in your application (no 65K method limit)

Task :unityLibrary:preBuild UP-TO-DATE Task :launcher:preBuild UP-TO-DATE Task :unityLibrary:MaxMediationGoogle.androidlib:preBuild UP-TO-DATE Task :unityLibrary:preReleaseBuild UP-TO-DATE Task :launcher:preReleaseBuild UP-TO-DATE Task :unityLibrary:MaxMediationGoogle.androidlib:preReleaseBuild UP-TO-DATE Task :unityLibrary:packageReleaseRenderscript NO-SOURCE Task :unityLibrary:MaxMediationGoogle.androidlib:compileReleaseAidl NO-SOURCE Task :unityLibrary:MaxMediationGoogle.androidlib:packageReleaseRenderscript NO-SOURCE Task :unityLibrary:MaxMediationGoogle.androidlib:compileReleaseRenderscript NO-SOURCE Task :unityLibrary:compileReleaseAidl NO-SOURCE Task :unityLibrary:compileReleaseRenderscript NO-SOURCE Task :launcher:generateReleaseBuildConfig UP-TO-DATE Task :launcher:compileReleaseAidl NO-SOURCE Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE Task :unityLibrary:generateReleaseResValues UP-TO-DATE Task :launcher:compileReleaseRenderscript NO-SOURCE Task :unityLibrary:generateReleaseResources UP-TO-DATE Task :launcher:mainApkListPersistenceRelease UP-TO-DATE Task :launcher:generateReleaseResValues UP-TO-DATE Task :launcher:generateReleaseResources UP-TO-DATE Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE Task :launcher:extractDeepLinksRelease UP-TO-DATE Task :launcher:prepareLintJar UP-TO-DATE Task :unityLibrary:packageReleaseResources UP-TO-DATE Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE Task :unityLibrary:MaxMediationGoogle.androidlib:generateReleaseResValues Task :unityLibrary:MaxMediationGoogle.androidlib:generateReleaseResources Task :unityLibrary:MaxMediationGoogle.androidlib:packageReleaseResources Task :unityLibrary:MaxMediationGoogle.androidlib:generateReleaseBuildConfig Task :unityLibrary:MaxMediationGoogle.androidlib:extractDeepLinksRelease Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE Task :unityLibrary:MaxMediationGoogle.androidlib:javaPreCompileRelease Task :unityLibrary:MaxMediationGoogle.androidlib:prepareLintJarForPublish UP-TO-DATE Task :unityLibrary:MaxMediationGoogle.androidlib:mergeReleaseShaders Task :unityLibrary:MaxMediationGoogle.androidlib:compileReleaseShaders Task :unityLibrary:MaxMediationGoogle.androidlib:generateReleaseAssets Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE Task :unityLibrary:mergeReleaseShaders UP-TO-DATE Task :unityLibrary:MaxMediationGoogle.androidlib:packageReleaseAssets Task :unityLibrary:compileReleaseShaders UP-TO-DATE Task :unityLibrary:generateReleaseAssets UP-TO-DATE Task :unityLibrary:MaxMediationGoogle.androidlib:processReleaseJavaRes NO-SOURCE Task :unityLibrary:MaxMediationGoogle.androidlib:compileReleaseLibraryResources Task :unityLibrary:MaxMediationGoogle.androidlib:mergeReleaseJniLibFolders Task :unityLibrary:MaxMediationGoogle.androidlib:parseReleaseLocalResources Task :unityLibrary:MaxMediationGoogle.androidlib:bundleLibResRelease Task :unityLibrary:MaxMediationGoogle.androidlib:mergeReleaseNativeLibs Task :unityLibrary:MaxMediationGoogle.androidlib:stripReleaseDebugSymbols Task :unityLibrary:MaxMediationGoogle.androidlib:copyReleaseJniLibsProjectOnly Task :unityLibrary:MaxMediationGoogle.androidlib:processReleaseManifest Task :unityLibrary:MaxMediationGoogle.androidlib:generateReleaseRFile Task :unityLibrary:MaxMediationGoogle.androidlib:compileReleaseJavaWithJavac Task :unityLibrary:MaxMediationGoogle.androidlib:bundleLibCompileRelease Task :unityLibrary:MaxMediationGoogle.androidlib:bundleLibRuntimeRelease Task :launcher:checkReleaseDuplicateClasses UP-TO-DATE Task :launcher:mergeReleaseResources UP-TO-DATE Task :launcher:mergeReleaseShaders UP-TO-DATE Task :launcher:compileReleaseShaders UP-TO-DATE Task :launcher:generateReleaseAssets UP-TO-DATE Task :launcher:processReleaseJavaRes NO-SOURCE Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE Task :launcher:validateSigningRelease UP-TO-DATE Task :unityLibrary:processReleaseManifest Task :unityLibrary:packageReleaseAssets Task :unityLibrary:javaPreCompileRelease UP-TO-DATE Task :unityLibrary:processReleaseJavaRes NO-SOURCE Task :unityLibrary:bundleLibResRelease UP-TO-DATE Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE Task :unityLibrary:stripReleaseDebugSymbols UP-TO-DATE Task :unityLibrary:copyReleaseJniLibsProjectOnly UP-TO-DATE Task :unityLibrary:generateReleaseRFile UP-TO-DATE Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE Task :launcher:mergeReleaseAssets Task :launcher:javaPreCompileRelease UP-TO-DATE Task :launcher:processReleaseManifest Task :launcher:processReleaseResources FAILED

Deprecated Gradle features were used in this build, making it incompatible with Gradle 7.0. Use '--warning-mode all' to show the individual deprecation warnings. See https://docs.gradle.org/6.9.2/userguide/command_line_interface.html#sec:command_line_warnings 58 actionable tasks: 25 executed, 33 up-to-date ] exit code: 1 UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <98f1d933052f4ea1953718dde49bfee4>:0) UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <98f1d933052f4ea1953718dde49bfee4>:0) UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <98f1d933052f4ea1953718dde49bfee4>:0) UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action1[T] progress, System.String error) (at <98f1d933052f4ea1953718dde49bfee4>:0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action1[T] progress) (at <98f1d933052f4ea1953718dde49bfee4>:0) Rethrow as GradleInvokationException: Gradle build failed UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <98f1d933052f4ea1953718dde49bfee4>:0) UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <98f1d933052f4ea1953718dde49bfee4>:0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <98f1d933052f4ea1953718dde49bfee4>:0) Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown. UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <98f1d933052f4ea1953718dde49bfee4>:0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <98f1d933052f4ea1953718dde49bfee4>:0) UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <98f1d933052f4ea1953718dde49bfee4>:0) UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <98f1d933052f4ea1953718dde49bfee4>:0) UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at :0) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

concat1911 commented 2 years ago

I have same issues Unity 2019.4.22f1 Max SDK 5.3.1

This happen when I added Mediated Networks: Facebook, Inmobi and Vungle. If i remove them I can build again.

ura8627 commented 2 years ago

HI, @concat1911 @runing-five-flower-meat find any solution?