Closed tomasd-ecorush closed 1 year ago
Hi, it seems like the issue started specifically with Unity 2022.2.0. Unity has significantly changed the how Gradle files are generated. We'll have a fix for it in the next release.
If you have unchecked the Enable Ad Review setting in our Integration Manager and still see the error, you can safely ignore it for now.
If you would like to get rid of the error, you can try adding the following line (shown with a + at the start) to the AppLovinPostProcessGradleProject file.
public void OnPostGenerateGradleAndroidProject(string path) {
+ if (!AppLovinSettings.Instance.QualityServiceEnabled) return;
You can follow discussion on the same issue here as well
When is this going to be fixed? I was already told early January.. @alvarshahanji
This has been fixed in our latest Unity plugin version 5.6.5.
@santoshbagadi This is not fixed. It builds once, and if you do subsequent builds it fails with this error:
`CommandInvokationFailure: Gradle build failed. /Users/josh/Documents/UnityEditors/2022.2.2f1/PlaybackEngines/AndroidPlayer/OpenJDK/bin/java -classpath "/Users/josh/Documents/UnityEditors/2022.2.2f1/PlaybackEngines/AndroidPlayer/Tools/gradle/lib/gradle-launcher-7.2.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleDebug"
Environment Variables: BURST_ANDROID_MIN_API_LEVEL = 22 XPC_FLAGS = 0x0 JAVA_TOOL_OPTIONS = -Dfile.encoding=UTF-8 MallocNanoZone = 0 ORIGINAL_XDG_CURRENT_DESKTOP = undefined SHELL = /bin/zsh SSH_AUTH_SOCK = /private/tmp/com.apple.launchd.qR15c70ZSu/Listeners HOME = /Users/josh PATH = /usr/bin:/bin:/usr/sbin:/sbin CFBundleIdentifier = com.unity3d.unityhub USER = josh CF_USER_TEXT_ENCODING = 0x1F5:0x0:0x0 TMPDIR = /var/folders/yv/bss8v16d5n5grdvgj86_dk1c0000gn/T/ LOGNAME = josh JAVA_HOME = /Users/josh/Documents/UnityEditors/2022.2.2f1/PlaybackEngines/AndroidPlayer/OpenJDK ANDROID_NDK_ROOT = /Users/josh/Documents/UnityEditors/2022.2.2f1/PlaybackEngines/AndroidPlayer/NDK XPC_SERVICE_NAME = application.com.unity3d.unityhub.95309340.95309346 COMMAND_MODE = unix2003
stderr[ Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
FAILURE: Build failed with an exception.
Where: Build file '/Users/josh/Documents/GitHub/RyahsRhythm/Library/Bee/Android/Prj/IL2CPP/Gradle/build.gradle' line: 10
What went wrong: Plugin with id 'com.applovin.quality' was already requested at line 9
Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
Get more help at https://help.gradle.org
BUILD FAILED in 1s ] stdout[
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <78a7f7e9a87745b9a9f63bc62bfdda7d>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <78a7f7e9a87745b9a9f63bc62bfdda7d>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <78a7f7e9a87745b9a9f63bc62bfdda7d>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action1[T] progress, System.String error) (at <78a7f7e9a87745b9a9f63bc62bfdda7d>:0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action
1[T] progress) (at <78a7f7e9a87745b9a9f63bc62bfdda7d>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action1[T] progress) (at <78a7f7e9a87745b9a9f63bc62bfdda7d>:0) UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <78a7f7e9a87745b9a9f63bc62bfdda7d>:0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <78a7f7e9a87745b9a9f63bc62bfdda7d>:0) UnityEditor.BuildPipeline:BuildPlayer(EditorBuildSettingsScene[], String, BuildTarget, BuildOptions) BuildWindow:BuildAndRunAndroidToDevice(Boolean) (at Assets/Branch/Editor/BuildWindow.cs:147) BuildWindow:OnGUI() (at Assets/Branch/Editor/BuildWindow.cs:24) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:189)
@joshua-matchala is this when building an .apk
/ Build and Run
or are you trying to export an Android project?
@santoshbagadi its a build and run to device.
Would you mind sharing the build.gradle
file generated here: /Users/josh/Documents/GitHub/RyahsRhythm/Library/Bee/Android/Prj/IL2CPP/Gradle/build.gradle
@santoshbagadi
It is odd that the Ad Review plugin is not added, but the error message seems to suggest that it has been added twice. I've tried to reproduce the issue on Unity 2022.2.1f1 and was not able to.
Could you please try a clean build and then build on top to see if you are still seeing the issue.
Also, for my builds, Unity just seems to be re-creating all the build.gradle
files again on each build. Do you know if you are using any new build settings that would cause Unity to not re-generate the gradle files?
I'm using
Also, if I delete the 'bee' folder, then it creates the apk just fine, but it takes a long time every time. Basically building if the bee folder already exists is causing the problem.
I don't do any manual handling of build.gradle file, so it should be regenerating each time.
@santoshbagadi
@santoshbagadi
Sorry for bringing this up again but the issue still persists.
I'm currently using Unity 2022.2.18f1
(I have been consistently reproducing it in other 2022.2.xx
versions), and the latest applovin plugin (5.9.0
).
Subsequent builds create this redundant line in the build.gradle
id 'com.applovin.quality' version '+' apply false // NOTE: Requires version 4.8.3+ for Gradle version 7.2+
id 'com.applovin.quality' version '+' apply false // NOTE: Requires version 4.8.3+ for Gradle version 7.2+
which makes the build fail.
So I have to manually remove both of them before building so it generates just one line and then succeeds with the build.
I think there is some setting somewhere in Unity that makes the build.gradle
file not re-generate.
Hi @riverreal , do you mind checking if you are able to reproduce the issue with our demo app project: https://github.com/AppLovin/AppLovin-MAX-Unity-Plugin/tree/master/DemoApp
We've tried to reproduce the issue, but we are not able to on 2022.2.1. If you are able to reproduce the issue on a sample project, do you mind sharing the project with us, so that we can further investigate.
We've added a fix for this issue in our latest plugin version 5.11.0.
Thank you. I will try it out when I have time. My apologies, I didn't have time to test the demo project.
I have same issue. Any solutions? MAX Plugin Version 6.1.1
Unity Version 2022.3.11f1
Device/Platform Info Unity Editor, Android Target
@0x00x0 do you mind providing the error logs that you are seeing when trying to build.
@santoshbagadi part of build log:
Gradle file properties : Gradle Version : 7.1.2
Compile Sdk Version : 33
Target Sdk Version : 29
BuildToolsVersion : 34.0.0
Call "AppLovinMax.Scripts.IntegrationManager.Editor.AppLovinPostProcessGradleProject.OnPostGenerateGradleAndroidProject" from assembly 'MaxSdk.Scripts.IntegrationManager.Editor'
Error [AppLovin MAX] Failed to add AppLovin Quality Service plugin to root gradle file.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
MaxSdkLogger:UserError (string) (at Assets/MaxSdk/Scripts/MaxSdkLogger.cs:55)
AppLovinMax.Scripts.IntegrationManager.Editor.AppLovinProcessGradleBuildFile:AddPluginToRootGradleBuildFile (string) (at Assets/MaxSdk/Scripts/IntegrationManager/Editor/AppLovinProcessGradleBuildFile.cs:146)
AppLovinMax.Scripts.IntegrationManager.Editor.AppLovinPostProcessGradleProject:OnPostGenerateGradleAndroidProject (string) (at Assets/MaxSdk/Scripts/IntegrationManager/Editor/AppLovinPostProcessAndroidGradle.cs:31)
Usage of gradle files
baseProject.gradle
allprojects {
buildscript {
repositories {**ARTIFACTORYREPOSITORY**
google()
mavenCentral()
gradlePluginPortal()
}
dependencies {
// If you are changing the Android Gradle Plugin version, make sure it is compatible with the Gradle version preinstalled with Unity
// See which Gradle version is preinstalled with Unity here https://docs.unity3d.com/Manual/android-gradle-overview.html
// See official Gradle and Android Gradle Plugin compatibility table here https://developer.android.com/studio/releases/gradle-plugin#updating-gradle
// To specify a custom Gradle version in Unity, go do "Preferences > External Tools", uncheck "Gradle Installed with Unity (recommended)" and specify a path to a custom Gradle version
classpath 'com.android.tools.build:gradle:7.1.2'
**BUILD_SCRIPT_DEPS**
}
}
repositories {**ARTIFACTORYREPOSITORY**
google()
mavenCentral()
gradlePluginPortal()
flatDir {
dirs "${project(':unityLibrary').projectDir}/libs"
}
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}
gradleTemplate.properties
org.gradle.jvmargs=-Xmx**JVM_HEAP_SIZE**M
org.gradle.parallel=true
android.enableR8=true
unityStreamingAssets=.unity3d**STREAMING_ASSETS**
# Android Resolver Properties Start
android.useAndroidX=true
android.enableJetifier=true
# Android Resolver Properties End
**ADDITIONAL_PROPERTIES**
android.useAndroidX = true
android.enableJetifier = true
launcherTemplate.gradle
apply plugin: 'com.android.application'
buildscript {
dependencies {
classpath 'com.android.tools.build:gradle:7.1.2'
}
}
dependencies {
implementation project(':unityLibrary')
}
android {
compileSdkVersion **APIVERSION**
buildToolsVersion '**BUILDTOOLS**'
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
multiDexEnabled true
minSdkVersion **MINSDKVERSION**
targetSdkVersion **TARGETSDKVERSION**
applicationId '**APPLICATIONID**'
ndk {
abiFilters **ABIFILTERS**
}
versionCode **VERSIONCODE**
versionName '**VERSIONNAME**'
resConfigs "en", "US"
}
aaptOptions {
noCompress = ['.unity3d', '.ress', '.resource', '.obb']+ unityStreamingAssets.tokenize(', ')
ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:.*:!CVS:!thumbs.db:!picasa.ini:!*~"
}**SIGN**
lintOptions {
abortOnError false
}
buildTypes {
debug {
minifyEnabled **MINIFY_DEBUG**
proguardFiles getDefaultProguardFile('proguard-android.txt')**SIGNCONFIG**
jniDebuggable true
}
release {
minifyEnabled **MINIFY_RELEASE**
proguardFiles getDefaultProguardFile('proguard-android.txt')**SIGNCONFIG**
}
}
}
mainTemplate.gradle
buildscript {
repositories {
google()
mavenCentral()
gradlePluginPortal()
}
dependencies {
classpath 'com.android.tools.build:gradle:7.1.2'
}
}
allprojects {
repositories {
google()
mavenCentral()
gradlePluginPortal()
flatDir {
dirs 'libs'
}
}
}
apply plugin: 'com.android.library'
dependencies {
//id 'com.applovin.quality' version '+' apply false // NOTE: Requires version 4.8.3+ for Gradle version 7.2+
implementation fileTree(dir: 'libs', include: ['*.jar'])
implementation 'com.android.support:multidex:1.0.3'
implementation 'com.android.installreferrer:installreferrer:1.0'
implementation 'com.google.android.gms:play-services-ads-identifier:18.0.1' // Assets/GameAnalytics/Editor/Android/Dependencies.xml:5
implementation 'com.google.android.gms:play-services-appset:16.0.2' // Assets/GameAnalytics/Editor/Android/Dependencies.xml:4
implementation 'com.google.android.instantapps:instantapps:1.1.0' // Assets/GameAnalytics/Editor/Android/Dependencies.xml:3
// Android Resolver Dependencies Start
implementation 'androidx.core:core:1.7.0+' // Assets/Plugins/VoxelBusters/EssentialKit/Essentials/Editor/CrossPlatformEssentialKitDependencies.xml:18
implementation 'androidx.recyclerview:recyclerview:1.2.1' // Assets/MaxSdk/Mediation/Mintegral/Editor/Dependencies.xml:9
implementation 'com.android.installreferrer:installreferrer:2.1' // Assets/AppsFlyer/Editor/AppsFlyerDependencies.xml:10
implementation 'com.android.support:appcompat-v7:25.3.1' // Facebook.Unity.Editor.AndroidSupportLibraryResolver.addSupportLibraryDependency
implementation 'com.android.support:cardview-v7:25.3.1' // Facebook.Unity.Editor.AndroidSupportLibraryResolver.addSupportLibraryDependency
implementation 'com.android.support:customtabs:25.3.1' // Facebook.Unity.Editor.AndroidSupportLibraryResolver.addSupportLibraryDependency
implementation 'com.android.support:support-v4:25.3.1' // Facebook.Unity.Editor.AndroidSupportLibraryResolver.addSupportLibraryDependency
implementation 'com.applovin.mediation:adcolony-adapter:4.8.0.4' // Assets/MaxSdk/Mediation/AdColony/Editor/Dependencies.xml:4
implementation 'com.applovin.mediation:facebook-adapter:[6.14.0.0]' // Assets/MaxSdk/Mediation/Facebook/Editor/Dependencies.xml:8
implementation 'com.applovin.mediation:fyber-adapter:8.2.3.3' // Assets/MaxSdk/Mediation/Fyber/Editor/Dependencies.xml:4
implementation 'com.applovin.mediation:google-adapter:[22.1.0.3]' // Assets/MaxSdk/Mediation/Google/Editor/Dependencies.xml:5
implementation 'com.applovin.mediation:ironsource-adapter:7.3.1.0.0' // Assets/MaxSdk/Mediation/IronSource/Editor/Dependencies.xml:8
implementation 'com.applovin.mediation:mintegral-adapter:16.4.61.0' // Assets/MaxSdk/Mediation/Mintegral/Editor/Dependencies.xml:8
implementation 'com.applovin.mediation:mytarget-adapter:5.16.5.0' // Assets/MaxSdk/Mediation/MyTarget/Editor/Dependencies.xml:4
implementation 'com.applovin.mediation:unityads-adapter:4.7.1.0' // Assets/MaxSdk/Mediation/UnityAds/Editor/Dependencies.xml:4
implementation 'com.applovin.mediation:vungle-adapter:6.12.1.1' // Assets/MaxSdk/Mediation/Vungle/Editor/Dependencies.xml:4
implementation 'com.applovin.mediation:yandex-adapter:5.8.0.0' // Assets/MaxSdk/Mediation/Yandex/Editor/Dependencies.xml:4
implementation 'com.applovin:applovin-sdk:12.1.0' // Assets/MaxSdk/AppLovin/Editor/Dependencies.xml:4
implementation 'com.appsflyer:adrevenue:6.9.1' // Assets/AppsFlyer/Editor/AppsFlyerAdRevenueDependencies.xml:4
implementation 'com.appsflyer:af-android-sdk:6.8.2' // Assets/AppsFlyer/Editor/AppsFlyerDependencies.xml:6
implementation 'com.appsflyer:unity-adrevenue-generic-wrapper:6.9.1' // Assets/AppsFlyer/Editor/AppsFlyerAdRevenueDependencies.xml:5
implementation 'com.appsflyer:unity-wrapper:6.8.2' // Assets/AppsFlyer/Editor/AppsFlyerDependencies.xml:8
implementation 'com.facebook.android:facebook-applinks:[14.1, 15)' // Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:6
implementation 'com.facebook.android:facebook-core:[14.1, 15)' // Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:5
implementation 'com.facebook.android:facebook-gamingservices:[14.1, 15)' // Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:9
implementation 'com.facebook.android:facebook-login:[14.1, 15)' // Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:7
implementation 'com.facebook.android:facebook-share:[14.1, 15)' // Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:8
implementation 'com.google.android.gms:play-services-ads:22.5.0' // Assets/GoogleMobileAds/Editor/GoogleMobileAdsDependencies.xml:7
implementation 'com.google.android.gms:play-services-auth:20.4.1+' // Assets/Plugins/VoxelBusters/EssentialKit/Essentials/Editor/CrossPlatformEssentialKitDependencies.xml:15
implementation 'com.google.android.gms:play-services-base:18.1.0' // Assets/Firebase/Editor/AppDependencies.xml:17
implementation 'com.google.android.gms:play-services-games:23.1.0+' // Assets/Plugins/VoxelBusters/EssentialKit/Essentials/Editor/CrossPlatformEssentialKitDependencies.xml:12
implementation 'com.google.android.gms:play-services-nearby:17.0.0+' // Assets/Plugins/VoxelBusters/EssentialKit/Essentials/Editor/CrossPlatformEssentialKitDependencies.xml:13
implementation 'com.google.android.play:asset-delivery:2.0.2' // Assets/GooglePlayPlugins/com.google.play.assetdelivery/Editor/Dependencies.xml:3
implementation 'com.google.android.play:core-common:2.0.0' // Assets/GooglePlayPlugins/com.google.play.core/Editor/Dependencies.xml:3
implementation 'com.google.android.ump:user-messaging-platform:2.1.0' // Assets/GoogleMobileAds/Editor/GoogleUmpDependencies.xml:7
implementation 'com.google.firebase:firebase-analytics:21.2.0' // Assets/Firebase/Editor/RemoteConfigDependencies.xml:15
implementation 'com.google.firebase:firebase-analytics-unity:10.4.0' // Assets/Firebase/Editor/AnalyticsDependencies.xml:18
implementation 'com.google.firebase:firebase-app-unity:10.4.0' // Assets/Firebase/Editor/AppDependencies.xml:22
implementation 'com.google.firebase:firebase-common:20.3.0' // Assets/Firebase/Editor/AppDependencies.xml:13
implementation 'com.google.firebase:firebase-config:21.2.1' // Assets/Firebase/Editor/RemoteConfigDependencies.xml:13
implementation 'com.google.firebase:firebase-config-unity:10.4.0' // Assets/Firebase/Editor/RemoteConfigDependencies.xml:20
implementation 'com.parse.bolts:bolts-android:1.4.0' // Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:4
implementation 'com.yandex.android:mobmetricalib:5.2.0' // Assets/AppMetrica/Editor/AppMetricaDependencies.xml:4
// Android Resolver Dependencies End
**DEPS**
}
// Android Resolver Exclusions Start
android {
packagingOptions {
exclude ('/lib/armeabi/*' + '*')
exclude ('/lib/mips/*' + '*')
exclude ('/lib/mips64/*' + '*')
exclude ('/lib/x86/*' + '*')
exclude ('/lib/x86_64/*' + '*')
}
}
// Android Resolver Exclusions End
android {
compileSdkVersion **APIVERSION**
buildToolsVersion '**BUILDTOOLS**'
defaultConfig {
multiDexEnabled true
minSdkVersion 19
targetSdkVersion 29
versionCode **VERSIONCODE**
versionName '**VERSIONNAME**'
}
dexOptions {
preDexLibraries false
javaMaxHeapSize "4g"
}
lintOptions {
abortOnError false
}
packagingOptions {
exclude 'jsr305_annotations/Jsr305_annotations.gwt.xml'
}
aaptOptions {
noCompress '.unity3d', '.ress', '.resource', '.obb' + unityStreamingAssets.tokenize(', ')
ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:.*:!CVS:!thumbs.db:!picasa.ini:!*~"
}
**SIGN**
buildTypes {
debug {
jniDebuggable true
}
release {
minifyEnabled false
**SIGNCONFIG**
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
}**REPOSITORIES**
**IL_CPP_BUILD_SETUP**
**SOURCE_BUILD_SETUP**
**EXTERNAL_SOURCES**
settingsTemplate.gradle
pluginManagement {
repositories {
**ARTIFACTORYREPOSITORY**
gradlePluginPortal()
google()
mavenCentral()
}
}
include ':launcher', ':unityLibrary'
**INCLUDES**
dependencyResolutionManagement {
repositoriesMode.set(RepositoriesMode.PREFER_SETTINGS)
repositories {
**ARTIFACTORYREPOSITORY**
google()
mavenCentral()
// Android Resolver Repos Start
def unityProjectPath = $/file:///**DIR_UNITYPROJECT**/$.replace("\\", "/")
maven {
url (unityProjectPath + "/Assets/GeneratedLocalRepo/Firebase/m2repository") // Assets/Firebase/Editor/AnalyticsDependencies.xml:18, Assets/Firebase/Editor/AppDependencies.xml:22, Assets/Firebase/Editor/RemoteConfigDependencies.xml:20
}
maven {
url "https://maven.google.com/" // Assets/GoogleMobileAds/Editor/GoogleMobileAdsDependencies.xml:7, Assets/GoogleMobileAds/Editor/GoogleUmpDependencies.xml:7
}
maven {
url "https://android-sdk.is.com/" // Assets/MaxSdk/Mediation/IronSource/Editor/Dependencies.xml:8
}
maven {
url "https://dl-maven-android.mintegral.com/repository/mbridge_android_sdk_oversea" // Assets/MaxSdk/Mediation/Mintegral/Editor/Dependencies.xml:8
}
mavenLocal()
// Android Resolver Repos End
flatDir {
dirs "${project(':unityLibrary').projectDir}/libs"
}
}
}
Also attached gradle files and properties baseProjectTemplate.txt gradleTemplate.txt launcherTemplate.txt mainTemplate.txt settingsTemplate.txt
Same story for Gradle Version : 4.2.0
UPD solved issue by regenerated baseProjectTemplate.gradle file and commented gradle tools version in other gradle files.
This issue still persists in some cases, the problem is that there are duplicate lines in the generated gradle.build under .Project...\Library\Bee\Android\Prj\IL2CPP\Gradle
Removing the duplicate line or deleting the file fixes the issue but it's until the next build gets made, this needs to be fixed from applovin
MAX Plugin Version
5.6.4
Unity Version
2022.2.2
Device/Platform Info
Unity Editor, Android Target
Current Behavior
This error shows in console after the build process
Error [AppLovin MAX] Failed to add AppLovin Quality Service plugin. Quality Service Plugin Added?: False, Quality Service Repo added?: False, Quality Service dependency added?: False UnityEngine.Debug:LogError (object) MaxSdkLogger:UserError (string) (at Assets/MaxSdk/Scripts/MaxSdkLogger.cs:55) AppLovinMax.Scripts.IntegrationManager.Editor.AppLovinProcessGradleBuildFile:GenerateUpdatedBuildFileLines (System.Collections.Generic.List
1Expected Behavior
The build process will complete without errors.
How to Reproduce
Additional Info
No response