Open goharjaved opened 1 month ago
Hi @goharjaved , this is a known issue and we are working on a fix for this. If you wish to test the fix for us right now, you can do so by replacing this line in Assets/MaxSdk/AppLovin/Plugins/iOS/MAUnityAdManager.m
file to the following
UILayoutGuide *layoutGuide = superview.window ? superview.window.safeAreaLayoutGuide : superview.safeAreaLayoutGuide;
Hi @santoshbagadi , thanks for the solution.
Hi, we have almost same problem. The game screen resolution is changed after watching video ad. I tried @santoshbagadi your suggestion by replacing that code, but it didn't work. What we've found is that 'applovin's ad occurs the resolution problem, but admob's ad has no problem.
@YeonjoonJung we are working on more robust fix that would fix the issue for our ads. We'll update here once we have the fix released.
Hi @YeonjoonJung
In version 6.4.4 of our Unity plugin we added a potential fix. It's behind a setting though so you have to enable it like this:
MaxSdk.SetExtraParameter("pisw", "true");
i tryed to use MaxSdk.SetExtraParameter("pisw", "true");
it doesn't help
@soqman could you please share a device log of as session where you reproduce the issue with our verbose logging enabled?
@soqman that looks to be a Unity log, sorry if it wasn't clear but I'm looking for the native device log, ie from Console or Xcode. Could you share that as well?
6.4.4
@soqman we found an issue with the fix and will have to make an update to our SDK. I will circle back when that gets released. Just fyi that log that doesn't have any information from our native logging, if I had to guess our SDKs verbose logging is not enabled.
I don't have xcode handy and have had some difficulties. I apologize for that. I'm pretty sure Verbose Logging is enabled in the config file. However, I have not called it through xcode. If there is a difference, it would be worth clarifying what the checkbox is for. I would appreciate any suggestions on how to avoid this bug in the current version.
Unfortunately there is no local way to get around this at this time. We'll need the next SDK release to address the issue.
MAX Plugin Version
6.4.3
Unity Version
2021.3.35
Device/Platform Info
IOS 17.3
Current Behavior
I am facing applovin banner placement issue on IOS. When we close the interstitial ad the banner jump to the centre of the screen. I have tried all the solutions but unable to fix this issue. It looks that IOS screen canvas snap to some pixels down.
Expected Behavior
No response
How to Reproduce
-Install the Demo App -Show Banner Ad
Additional Info
https://github.com/AppLovin/AppLovin-MAX-Unity-Plugin/assets/79394070/8d0058ee-6245-4a9a-bd3c-d84f6f7cb1af