Closed ltk-daniel-zapater closed 6 months ago
6.5.2
2022.3.22f1
iOS
App crashes with the following stack trace (similar stack traces attached below):
Crashed: com.apple.main-thread SIGABRT ABORT 0x00000001e4a86974
0 libsystem_kernel.dylib 0xa974 pthread_kill + 8 1 libsystem_pthread.dylib 0x60ec pthread_kill + 268 2 libsystem_c.dylib 0x75b80 abort + 180 3 libswiftCore.dylib 0x3a6690 swift::fatalError(unsigned int, char const, ...) + 134 4 libswiftCore.dylib 0x3a66b0 swift::warningv(unsigned int, char const, char) + 30 5 libswiftCore.dylib 0x3a6874 swift::swift_abortRetainUnowned(void const) + 32 6 libswiftCore.dylib 0x405550 swift_unknownObjectUnownedTakeStrong + 74 7 AppLovinSDK 0x185584 -[ALDCMPNetworksTableViewController .cxxdestruct] + 864 8 UnityFramework 0x195ef44 specialized UnityAdsAdViewAdapterDelegate.bannerViewDidError(:error:) + 97692 9 UnityFramework 0x195ecf8 @objc UnityAdsAdViewAdapterDelegate.bannerViewDidError(_:error:) + 97104 10 UnityFramework 0x1f9698c __64-[UADSBannerLoadModuleDelegateWrapper bannerViewDidError:error:]_block_invoke + 3116 11 libdispatch.dylib 0x213c _dispatch_call_block_and_release + 32 12 libdispatch.dylib 0x3dd4 _dispatch_client_callout + 20 13 libdispatch.dylib 0x125a4 _dispatch_main_queue_drain + 988 14 libdispatch.dylib 0x121b8 _dispatch_main_queue_callback_4CF + 44 15 CoreFoundation 0x3751c CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE + 16 16 CoreFoundation 0x34218 CFRunLoopRun + 1996 17 CoreFoundation 0x33968 CFRunLoopRunSpecific + 608 18 GraphicsServices 0x34e0 GSEventRunModal + 164 19 UIKitCore 0x22aedc -[UIApplication _run] + 888 20 UIKitCore 0x22a518 UIApplicationMain + 340 21 UnityFramework 0x190af20 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 96 (main.mm:96)
App does not crash
Cannot reproduce
We have noticed the crash in Firebase Crashlytics after releasing 6.5.2 to prod. It's affecting 2% of app sessions. Attached similar stack traces.
As, according to the stack traces, it seems to always happen after an ad from Unity fails to load:
ALDCMPNetworksTableViewController Crashes.zip
Hi, this issue has been fixed in UnityAds adapter version v4.11.3.2. Thanks for bringing it to our attention.
MAX Plugin Version
6.5.2
Unity Version
2022.3.22f1
Device/Platform Info
iOS
Current Behavior
App crashes with the following stack trace (similar stack traces attached below):
0 libsystem_kernel.dylib 0xa974 pthread_kill + 8 1 libsystem_pthread.dylib 0x60ec pthread_kill + 268 2 libsystem_c.dylib 0x75b80 abort + 180 3 libswiftCore.dylib 0x3a6690 swift::fatalError(unsigned int, char const, ...) + 134 4 libswiftCore.dylib 0x3a66b0 swift::warningv(unsigned int, char const, char) + 30 5 libswiftCore.dylib 0x3a6874 swift::swift_abortRetainUnowned(void const) + 32 6 libswiftCore.dylib 0x405550 swift_unknownObjectUnownedTakeStrong + 74 7 AppLovinSDK 0x185584 -[ALDCMPNetworksTableViewController .cxxdestruct] + 864 8 UnityFramework 0x195ef44 specialized UnityAdsAdViewAdapterDelegate.bannerViewDidError(:error:) + 97692 9 UnityFramework 0x195ecf8 @objc UnityAdsAdViewAdapterDelegate.bannerViewDidError(_:error:) + 97104 10 UnityFramework 0x1f9698c __64-[UADSBannerLoadModuleDelegateWrapper bannerViewDidError:error:]_block_invoke + 3116 11 libdispatch.dylib 0x213c _dispatch_call_block_and_release + 32 12 libdispatch.dylib 0x3dd4 _dispatch_client_callout + 20 13 libdispatch.dylib 0x125a4 _dispatch_main_queue_drain + 988 14 libdispatch.dylib 0x121b8 _dispatch_main_queue_callback_4CF + 44 15 CoreFoundation 0x3751c CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE + 16 16 CoreFoundation 0x34218 CFRunLoopRun + 1996 17 CoreFoundation 0x33968 CFRunLoopRunSpecific + 608 18 GraphicsServices 0x34e0 GSEventRunModal + 164 19 UIKitCore 0x22aedc -[UIApplication _run] + 888 20 UIKitCore 0x22a518 UIApplicationMain + 340 21 UnityFramework 0x190af20 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 96 (main.mm:96)
Expected Behavior
App does not crash
How to Reproduce
Cannot reproduce
Additional Info
We have noticed the crash in Firebase Crashlytics after releasing 6.5.2 to prod. It's affecting 2% of app sessions. Attached similar stack traces.
As, according to the stack traces, it seems to always happen after an ad from Unity fails to load:
ALDCMPNetworksTableViewController Crashes.zip