AppLovin / AppLovin-MAX-Unity-Plugin

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Crash com.iab.omid.library.mmadbridge.utils.a.a #400

Open rzer opened 1 month ago

rzer commented 1 month ago

MAX Plugin Version

12.5.0

Unity Version

2022.3.18f1

Device/Platform Info

81% Samsung, 62% Android14

Current Behavior

Crashes begin only from July 11 on all Unity client versions (Very old app versions affected too). No crashes before this date

Since July 16 there has been a significant increase in the number of crashes.

Fatal Exception: java.lang.NullPointerException Attempt to invoke virtual method 'int android.app.UiModeManager.getCurrentModeType()' on a null object reference com.iab.omid.library.mmadbridge.utils.a.a (Unknown Source:2) com.iab.omid.library.mmadbridge.utils.e.a com.iab.omid.library.mmadbridge.processor.c.a (Unknown Source:5) com.iab.omid.library.mmadbridge.walking.TreeWalker.f (Unknown Source:92) com.iab.omid.library.mmadbridge.walking.TreeWalker.l (Unknown Source:3) com.iab.omid.library.mmadbridge.walking.TreeWalker.b com.iab.omid.library.mmadbridge.walking.TreeWalker$b.run (Unknown Source:4) android.os.Handler.handleCallback (Handler.java:958)

Affected more Samsung (81% of all errors), Google devices (11%) Motorola (5%) Anroid 14 (62% of all errors)

Expected Behavior

No response

How to Reproduce

Using Firebase Crashlitics reports.

Additional Info

image image image

FmManos commented 1 month ago

We had the same issue in all our apps. HUGE issue which happened with no update from our side. Google is complaining that our apps exceed the Android vitals emerging bad behavior threshold and will be undiscoverable in the stores... Turns out it was due to mIntegral footers, we disabled them and the crash is almost 0% now. Dont know if it will be the case for you, hope it helps.

santoshbagadi commented 1 month ago

Based on the stacktrace, the crash is coming from Minteral SDK. Could you please reach out to Mintegral about this crash.

rzer commented 1 month ago

I will try to contact them, thanks! Today no crashes occurs until now. Maybe they already fixed this problem