If the banner initially created with a pivot for positioning, f.e. MaxSdk.CreateBanner(adUnitId,BannerAdUnitId,MaxSdkBase.BannerPosition.BottomCenter);
following MaxSdk.UpdateBannerPosition(adUnitId, bannerXPosition, bannerYPosition); does not update Y position and always sets the banner at the left corner of the screen.
Expected Behavior
MaxSdk.UpdateBannerPosition(adUnitId, bannerXPosition, bannerYPosition); updates both x and y position correctly
MAX Plugin Version
6.5.0
Unity Version
2022.3.34f1
Device/Platform Info
no, all devices
Current Behavior
If the banner initially created with a pivot for positioning, f.e.
MaxSdk.CreateBanner(adUnitId,BannerAdUnitId,MaxSdkBase.BannerPosition.BottomCenter);
following MaxSdk.UpdateBannerPosition(adUnitId, bannerXPosition, bannerYPosition); does not update Y position and always sets the banner at the left corner of the screen.Expected Behavior
MaxSdk.UpdateBannerPosition(adUnitId, bannerXPosition, bannerYPosition); updates both x and y position correctly
How to Reproduce
Follow the steps in the description
Reproducible in the demo app?
No
Additional Info
No response