AppLovin / AppLovin-MAX-Unity-Plugin

123 stars 33 forks source link

Out Of Memory Issuse #69

Open thejovialman opened 3 years ago

thejovialman commented 3 years ago

Hi Dev Teams,

We recently using MAX Mediation (ver 4.3.1 for Unity) instead of IronSource, And We meet a lot of crash and ANR issues (ThrowOutOfMemoryError), Please fix this error soon. Thank you

Caused by: java.lang.Error: Version '2019.4.8f1 (60781d942082)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a' Build fingerprint: 'HUAWEI/RNE-L22/HWRNE:7.0/HUAWEIRNE-L22/C636B110:user/release-keys' Revision: '0' ABI: 'arm64' Timestamp: 2021-07-02 14:33:14+0700 pid: 26119, tid: 26197, name: UnityMain >>> com.smash.superr.bros.world <<< uid: 10540 signal 6 (SIGABRT), code -6 (SI_TKILL), fault addr -------- x0 0000000000000000 x1 0000000000006655 x2 0000000000000006 x3 0000000000000008 x4 0000000000000193 x5 0000007a73477170 x6 347047737a000000 x7 0000007a73477034 x8 0000000000000083 x9 ffffffffffffffdf x10 0000000000000000 x11 0000000000000001 x12 ffffffffffffffff x13 0000000000000001 x14 0000000000000000 x15 0000000000000000 x16 0000007a734b9ec8 x17 0000007a73462ce8 x18 00000000eec0c74c x19 0000007a41eaf4f8 x20 0000000000000006 x21 0000007a41eaf450 x22 000000000000000b x23 0000000000000244 x24 ffffffffffffffff x25 0000007a6f834770 x26 0000007a6f7be438 x27 0000007a41eadd51 x28 0000007a6f78448b x29 0000007a41eadc80 sp 0000007a41eadc60 lr 0000007a73460190 pc 0000007a73462cf0

backtrace:
      #00 pc 000000000006bcf0  /system/lib64/libc.so (tgkill+8) (BuildId: 194b1177ee6e437e953b2519dca16c58)
      #01 pc 000000000006918c  /system/lib64/libc.so (pthread_kill+64) (BuildId: 194b1177ee6e437e953b2519dca16c58)
      #02 pc 0000000000023e68  /system/lib64/libc.so (raise+24) (BuildId: 194b1177ee6e437e953b2519dca16c58)
      #03 pc 000000000001c8ec  /system/lib64/libc.so (abort+52) (BuildId: 194b1177ee6e437e953b2519dca16c58)
      #04 pc 000000000042e5f8  /system/lib64/libart.so (art::Runtime::PreZygoteFork()) (BuildId: 2b1b71da1992a9f589e264b00e3fa2ee)
      #05 pc 00000000000e5424  /system/lib64/libart.so (art::LogMessage::LogLine(char const*, unsigned int, art::LogSeverity, char const*)) (BuildId: 2b1b71da1992a9f589e264b00e3fa2ee)
      #06 pc 0000000000451df8  /system/lib64/libart.so (art::Thread::AssertNoPendingExceptionForNewException(char const*) const+908) (BuildId: 2b1b71da1992a9f589e264b00e3fa2ee)
      #07 pc 000000000044a8d8  /system/lib64/libart.so (art::Thread::ThrowOutOfMemoryError(char const*)+336) (BuildId: 2b1b71da1992a9f589e264b00e3fa2ee)
      #08 pc 000000000034d468  /system/lib64/libart.so (art::JNI::EnsureLocalCapacityInternal(art::ScopedObjectAccess&, int, char const*)+260) (BuildId: 2b1b71da1992a9f589e264b00e3fa2ee)
      #09 pc 0000000000327a20  /system/lib64/libart.so (art::JNI::PushLocalFrame(_JNIEnv*, int)+584) (BuildId: 2b1b71da1992a9f589e264b00e3fa2ee)
      #10 pc 0000000001072d10  /data/app/com.smash.superr.bros.world-2/lib/arm64/libunity.so (BuildId: 4acdef76d5b595b2c83a0beee0711ab58a148228)

    at libc.tgkill(tgkill:8)
    at libc.pthread_kill(pthread_kill:64)
    at libc.raise(raise:24)
    at libc.abort(abort:52)
    at libart.art::Runtime::PreZygoteFork()(PreZygoteFork:0)
    at libart.art::LogMessage::LogLine(char const*, unsigned int, art::LogSeverity, char const*)(LogLine:0)
    at libart.art::Thread::AssertNoPendingExceptionForNewException(char const*) const(AssertNoPendingExceptionForNewException:908)
    at libart.art::Thread::ThrowOutOfMemoryError(char const*)(ThrowOutOfMemoryError:336)
    at libart.art::JNI::EnsureLocalCapacityInternal(art::ScopedObjectAccess&, int, char const*)(EnsureLocalCapacityInternal:260)
    at libart.art::JNI::PushLocalFrame(_JNIEnv*, int)(PushLocalFrame:584)
    at libunity.0x1072d10(Native Method)
thomasmso commented 3 years ago

@thejovialman - What ad formats are you running in your app?

thejovialman commented 3 years ago

We use Inter Ad and Reward Ad

thejovialman commented 3 years ago

I ask many colleges of other projects, They also get very very high crash and ANR rate. It's affect a lot to our game organic install. This is an urgent and serious error. Hope team fix it soon.

thomasmso commented 3 years ago

What is the top crash(es)/ANR(s) you're experiencing? And how often?

thomasmso commented 3 years ago

Also, what date did the ANRs begin to increase?