Closed aytunch closed 1 year ago
Thank you for this really nice idea. Didn't know some apps do that nowadays. Did you see that on Android devices ?
I don't think using ffmpeg is the best solution. Processing a live video seems a bit overengineering at first sight. I think you can simply use multiple texture. Thing is, I don't think this is doable on all devices. The new multi camera hardware seems to open many doors. https://developer.android.com/training/camera2/multiple-camera-streams-simultaneously
I'm searching some times to work on this. I hope summer will let me some time. I would love to investigate more on the cameraX implementation. (having a baby and a startup ain't letting much times...)
I am glad that you find this use-case worthy There are similar issues on the camera package but it seems like Flutter engineers won't be implementing it anytime soon. https://github.com/flutter/flutter/issues/51928#issuecomment-1120289524 Can't wait for this exciting feature. I think this kind of capabilities will bring Flutter one step ahead. Also congratulations on the newborn :)
We released beta of multi camera feature with the v2. You can test it right now 👍
Great news @istornz Is there an ETA on the Android implementation of this feature? You people are Awesome :)
Proposal
Recently, I see many social apps which can capture and save video from both cameras at the same time. I can show my surroundings using the back camera and in a small PIP layout, I can show myself.
What needs to be done to accomplish this without losing fps and resolution?
Are there any blockers for this functionality in Flutter?
@g-apparence are you going to continue implementing this awesome package btw? Google's camera package lacks a lot of features.
EDIT: here iOS native implementations on Multi Camera Capture (Gautier shared the Android link in the below comment): https://www.wwdcnotes.com/notes/wwdc19/249/