Although single-threaded, l2d takes up a lot of memory, so even running a separate process on another set of tiles can cause memory issues, even with decent amount of memory (32GB using our current set of data).
We need to characterize how much memory is needed for what size of lidar data input, and where this memory is being used.
With an idea as to memory limitations, we can then possibly devise strategies to improve it.
Although single-threaded, l2d takes up a lot of memory, so even running a separate process on another set of tiles can cause memory issues, even with decent amount of memory (32GB using our current set of data).
We need to characterize how much memory is needed for what size of lidar data input, and where this memory is being used.
With an idea as to memory limitations, we can then possibly devise strategies to improve it.