AppliedEnergistics / Applied-Energistics-2

A Minecraft Mod about Matter, Energy and using them to conquer the world..
https://appliedenergistics.github.io/
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Meteor and Meteor compas don't work #5909

Closed MehTV closed 2 years ago

MehTV commented 2 years ago

Describe the bug

I craft Meteor compas and it don't find the Meteor. I was flyed a lot of time and it wasn't fixed.

How to reproduce the bug

craft the Meteor compas

Expected behavior

Find the near Metror

Additional details

No response

Which minecraft version are you using?

1.18

On which mod loaders does it happen?

Fabric

Crash log

/execute in minecraft:overworld run tp @s -20.77 79.51 355.39 235.95 27.45

MehTV commented 2 years ago

And metor compas don't work with sodium and cable same

shartte commented 2 years ago

We don't support sodium.

Please take the time to actually fill out the required information.

Zolarix commented 2 years ago

In Another Quality Modpack 2 v1.4.1 (Fabric), /locate ae2:meteorite returns the following instantly:

Could not find that structure nearby

By comparison in the same world and modpack, /locate awesomedungeon:better_default_jungle_temple eventually returns a result, 6485 blocks away, beyond the range of a meteorite compass. This suggests that Skystone Blocks are not generating in the world.

shartte commented 2 years ago

Is that what the original poster uses too? Also: I still need the actual crash report, I don't know what AQM v2 actually includes. Does it use Terralith?

Zolarix commented 2 years ago

I have no affiliation with the OP and don't know which modpack they're using. AQM 2 does include Terralith. Apologies if it is mentioned as unsupported- I looked at the unsupported page and didn't find it.

The attached crash is not related to AE2 but is the latest one attached for your reference: crash-2021-12-26_06.32.19-server.txt

shartte commented 2 years ago

Please don't hijack issues 😓 We don't directly support modpacks in general, because it's technically impossible to actually reproduce these issues in a dev environment properly. That doesn't mean we try to use our powers of deduction to figure out the problem anyway.

Terralith is a recurring issue, really. But before it's confirmed OP doesn't actually use the same modpack, it might be unrelated.

Zolarix commented 2 years ago

I appreciate the information about Terralith - I will investigate the effect of removing it.

I think "hijack" is quite a strong word. I was trying to provide more detailed information about why, and I quote:

Meteor and Meteor compas [sic] don't work

Which is the same issue I'm having.

I understand use of any mod is without guarantee or warranty about function or compatibility. I am not complaining or blaming, again, just trying to provide more information to determine the cause of the issue reported, which you can take or leave.

If hearing about compatibility issues offends you, you could add to the "Issues" guidance on the homepage that all bug reports when using the mod in a modpack will be considered invalid. I would only argue that a fair amount of people using the mod will do so via a modpack, so such information will, at the very least, narrow down which issues can be safely ignored.

shartte commented 2 years ago

Yeah, don't fret about it too much. But without knowing what the environment for OPs issue was, it could be related, or not related at all.

MehTV commented 2 years ago

How to fix my problem? Maybe you know analog sodium for this?

shartte commented 2 years ago

The issue you reported at the start has nothing to do with Sodium, and you still didn't provide the requested information.

shartte commented 2 years ago

Assuming the Log-File from your other issue is current, you are also using Terralith. That'll be the reason no meteorites show up.