AppliedEnergistics / Applied-Energistics-2

A Minecraft Mod about Matter, Energy and using them to conquer the world..
https://appliedenergistics.github.io/
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Option for fuzzy crafting results & processing pattern substitution #7588

Open bryce-happel-walton opened 9 months ago

bryce-happel-walton commented 9 months ago

Describe the feature

  1. Allow fuzzy ingredient substitutions (as a pattern option like normal substitutions) in processing patterns.

  2. Allow fuzzy crafting result in processing patterns.

In both cases fuzzy means ignoring nbt data.

Reasons why it should be considered

Some mods have recipes which create items with random nbt tags, which means you must create very complicated crafting systems in order to autocraft those items with AE2.

For instance: the mod Occultism has various named otherworldly beings which get bound to items. When you perform a crafting ritual it will give the resulting item a random bound being’s name as an nbt tag. Some other recipes require these bound items as ingredients. There is no way to support these recipes in AE2 without some very complex systems using other mods like Modular Routers.

Additional details

No response

theboo commented 7 months ago

This would be fantastic... Would also fix the age old issue of needing to use an AE2 crafted thermal series cell frame for the energy/fluid cell patterns rather than pulling from jei...

Weird we can have fuzzy inputs just fine but fuzzy outputs was never a thing