We've integrated AppsFlyer in our project for Android and iOS. We're trying to implement deep linking to be used in user invites.
We are using Universal Links to approach this. This seems to work well for Android, we are able to generate the links and the game client is able to receive the attribution when the app is opened and the friend invite can be processed. For iOS, however, we are not receiving the attribution event, nor the OnDeepLink event on startup. Conversion events seem to work correctly (deferred deep linking), but direct direct deep linking is not working on iOS.
We have tried using AppsFlyer versions between 6.4.0 and 6.6.0 to no avail. We're tried with and without Swizzling as well. Our app has lots of other libraries, such as Firebase, AdMob etc.
AppsFlyer's own link validation seems to indicate our links are properly set up and otherwise AppsFlyer is working, it's just the direct deep links that are not functioning.
We are using Unity 2020.3 LTS version and Xcode 13.2.1. Any help to resolve this issue would be appreciated.
We've integrated AppsFlyer in our project for Android and iOS. We're trying to implement deep linking to be used in user invites.
We are using Universal Links to approach this. This seems to work well for Android, we are able to generate the links and the game client is able to receive the attribution when the app is opened and the friend invite can be processed. For iOS, however, we are not receiving the attribution event, nor the OnDeepLink event on startup. Conversion events seem to work correctly (deferred deep linking), but direct direct deep linking is not working on iOS.
We have tried using AppsFlyer versions between 6.4.0 and 6.6.0 to no avail. We're tried with and without Swizzling as well. Our app has lots of other libraries, such as Firebase, AdMob etc.
AppsFlyer's own link validation seems to indicate our links are properly set up and otherwise AppsFlyer is working, it's just the direct deep links that are not functioning.
We are using Unity 2020.3 LTS version and Xcode 13.2.1. Any help to resolve this issue would be appreciated.