Closed dreamcodestudio closed 1 year ago
I tried to change Unity Platform settings
equals CPU=Any CPU
for supporting Apple silicon architecture, but on runtime get
EXC_BAD_ACCESS
from com.appsflyer.serial (Thread 4)
This issue is stale because it has been open for 30 days with no activity.
actual on latest 6.10.10 sdk
This issue is stale because it has been open for 30 days with no activity.
This issue was closed because it has been inactive for 14 days since being marked as stale.
Hi @dreamcodestudio, Thank you for contacting us and sorry for the long delay, to resolve this issue I would ask you to please submit a ticket to our support team at support@appsflyer.com. When submitting the ticket, please specify:
✅ your AppsFlyer sign-up (account) email ✅ app ID ✅ production steps ✅ logs ✅ code snippets ✅ and any additional relevant information.
Unity editor version: 2020.3.41f1
AppsFlyer Unity SDK version: 6.8.5 or 6.10.10
Source you installed the SDK: unitypackage
Problematic Component: AppsFlyerBundle.bundle
Platform you are using the Unity editor on: Mac
Platform you are targeting:Mac
Scripting Runtime: Mono or IL2CPP
Issue log:
Relevant Code: