Closed GitterShashank closed 1 year ago
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Hi
Initially I tried integrating the AppsFlyer plugin into our Unity project via the unity package but for some reason, Unity simply doesn't download the AppsFlyer plugin jars(the SDK, the Wrapper and Install Referrer)) while building the game. Is there any extra setting to be given somewhere like in build.gradle or somewhere so that Unity can download those jars ?
So as the next step I tried building everything manually by downloading the AppsFlyer SDK, the Wrapper and Install Referrer and put it into the Plugins/Android folder. The build went fine but this time around a new runtime error came up when trying to init the SDK on the mobile device :
Any help will be appreciated as we're stuck on integrating the SDK at the moment !
Here is the system build config : Unity 2021.3.8f1 Mac OS 10.14.5 AppsFlyer version 6.12.20 (Also tried 6.12.10 and 6.10.30 with same issues)