Closed vvhustle closed 3 months ago
This issue is stale because it has been open for 30 days with no activity.
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In the AppsFlyer v6.12.10, which I imported from my Unity project before, I swizzled inside the game script as guided, but I think the app sometimes crashes after building with Xcode15. The new package I imported is v6.14.3, but I think it's okay to remove the code,
plist.root.SetBoolean("AppsFlyerShouldSwizzle", true);
https://github.com/AppsFlyerSDK/appsflyer-unity-plugin/blob/master/docs/iOS-Swizzling-Guide.md so please let me know if it's okay to handle it like this.