A multi-threaded C++ library that plays video files supporting multiple codecs across platforms. Easy to use, fast, responsive, abstract interface and minimal dependencies, you'll soon be wondering how you lived without it! ;) Audio and Video interfaces are completely abstracted so the library can be used anywhere, regardless of what you use to display video frames and play audio samples (eg. OpenGL / OpenAL, Direct3D / DirectSound?, SDL / SDL_mixer, X11 / alsa ...) The library can pre-cache video frames and decoded audio samples for maximum efficiency and smooth playback, even on single-cpu systems. Currently, the library supports Theora on Windows, Mac, iOS, Linux, Android, WinRT and Windows Phone. H.264 is supported on Mac and iOS.
Hi ,
I am trying to build a android libraries via demo from the android-studio directory ( master: a85af459a64c91a08cedffc02a75e8ea280cd415 )
I do Gradle build and built finishes successfully. However, static libraries are not created.
here are android sdk version
ndk -> r21
sdk -> 18
The build log is too large to post here, I am posting here the generated cmake ouputs.
Hi , I am trying to build a android libraries via demo from the android-studio directory ( master: a85af459a64c91a08cedffc02a75e8ea280cd415 ) I do Gradle build and built finishes successfully. However, static libraries are not created.
here are android sdk version ndk -> r21 sdk -> 18
The build log is too large to post here, I am posting here the generated cmake ouputs.