Properties, Functions, Methods, and Supporting Classes
[x] public void Initialize(communicator,ConnectedDevice)
[x] public void CalCulateProximityStatus(PreviousTimeStamp, CurrentTimeStamp )
[x] public int SaveCurrentTimeStamp(CurrentTimeStamp) // returns as previous time stamp for later retrieval
[x] public int Trip [TimeStampTimer(Action)] // accepts a function and it run a timer before it starts and stop once the function finishes, It return the Elapse Time
[x] public int InitiatePoximity(_comntr)
[x] public int GetPreviousTimeStamp()
Draft:
UnDevelop ideas
Time-stamp hand shake
Modify watch communicator class to interact with the phone. #78
3.Wearable - Create an initial advertise message to the connected nodes.The this message should be directed to the connected device Method which handles devices registration and also initializes the handshake etc....
Modify watch communicator class to interact with the phone. #78
Requirement
Wearable - Create an initial advertise message to the connected nodes. The message should be directed to the connected device Method which handles devices registration and also initializes the handshake etc....
Requirements to HandShake
Properties, Functions, Methods, and Supporting Classes
Draft:
UnDevelop ideas