Closed chewi closed 7 years ago
Just rebased to use the correct e-mail address.
Actually, i think it's better to put the GL headers into ExternalLibs instead of BBGE, since glpng (which is in ExternalLibs) needs them too. Plus they are external, after all. Will change.
Agreed but I was going to let you make that call.
This also deals with those duplicate GL headers and puts tinyxml2 in a subdirectory as discussed in #55.
I tried building with both everything bundled and unbundled. I fired up the unbundled build and it seems to work fine. It crashes on exit but that happens even without these changes.
I did my best to apply changes correctly to the Visual Studio project but I haven't tested that. Please do so before merging.