Closed Jghbug7 closed 1 year ago
When apparition dies the game softlocks and you can still interact with objects by hovering over them etc. but it is the "enemy" turn so you cant play cards, use hammer, or draw.
[Error : Unity Log] ArgumentOutOfRangeException: Non-negative number required. Parameter name: count Stack trace: System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <44afb4564e9347cf99a1865351ea8f4a>:0) System.Collections.Generic.List`1[T].GetRange (System.Int32 index, System.Int32 count) (at <44afb4564e9347cf99a1865351ea8f4a>:0) GrimoraMod.HauntedSlot+d__5.MoveNext () (at <20cc2a3ac2eb4e799f758561ef1eb675>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <3f8c35799b544274b189c23afcaaf82e>:0)
cant recreate this, please reopen or like make a new issue if this happens again
When apparition dies the game softlocks and you can still interact with objects by hovering over them etc. but it is the "enemy" turn so you cant play cards, use hammer, or draw.
[Error : Unity Log] ArgumentOutOfRangeException: Non-negative number required. Parameter name: count Stack trace: System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <44afb4564e9347cf99a1865351ea8f4a>:0) System.Collections.Generic.List`1[T].GetRange (System.Int32 index, System.Int32 count) (at <44afb4564e9347cf99a1865351ea8f4a>:0) GrimoraMod.HauntedSlot+d__5.MoveNext () (at <20cc2a3ac2eb4e799f758561ef1eb675>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <3f8c35799b544274b189c23afcaaf82e>:0)