ArcanePariah / Night-of-the-Dead

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Gate visual fixes part2 #164

Closed NiktosNOTD closed 6 years ago

NiktosNOTD commented 6 years ago

So in a pull #149 in part relating to gates in survival i forgot gate leading to EC start existed. And left it permanently closed as result. This change opens it up - simply adding it to list in 'SurvivalEnvironmentalChanges' function.

Second commit is about north apollo gate (in sec) being pathable thru without appearing as such it's simple change to command issued to gate in trigger 'STW15bBioDomeThreat'. Its purely visual.