Somewhere along the line Blizzard made an update that added "WeaponStart AttackStart AnimBracketStart Attack Attack" to a number of units, or required it to animate the attack. You can check other units and they have identical WeaponStart/WeaponStop Actor Events.
When testing this I found that the recon's attack animation could get stuck in the permanent attack mode (similar to the Commando Gravity Grenade bug), which leads me to believe the Commando's sliding issue can be fixed in a similar manner.
Somewhere along the line Blizzard made an update that added "WeaponStart AttackStart AnimBracketStart Attack Attack" to a number of units, or required it to animate the attack. You can check other units and they have identical WeaponStart/WeaponStop Actor Events.
When testing this I found that the recon's attack animation could get stuck in the permanent attack mode (similar to the Commando Gravity Grenade bug), which leads me to believe the Commando's sliding issue can be fixed in a similar manner.